Quote Originally Posted by Goji1639 View Post
Value as a player isn't the issue. The faster you can clear the more valuable you are; most people wouldn't deny that.
Alright, fast clears = value to the majority of people then.

Quote Originally Posted by Goji1639 View Post
If someone decides they'd rather take a slower approach then they probably don't care that much about your value assessment. You're just not very important.
Decides implies intention. This hypothetical person is now intentionally playing the game in a way that is considered of inferior value by the majority of people, as we've just established. They're also doing so out of a hypothetical lack of care for other people. Sounds like a pleasant person.


Quote Originally Posted by Goji1639 View Post
That's kind of my issue with this. I'll generally wall to wall in endgame dungeons, but when someone in a video game tells me I'm not ALLOWED to do anything else... that doesn't set well. Acting like your preference is an in-game rule that you have the authority to enforce on everybody is just bratty nonsense that turns people against you.
If fast clears are valuable, it's not surprising that people are going to have a strong preference for them. While it may not be a hard in-game rule, if the majority of the party is unhappy with a small-pulling tank in endgame content, they can and should excercise their right to vote-kick. Fortunately, I do most of my roulettes with a kicking majority and usually tank them anyway. If obstinately bad players turn against me, I see that as an added bonus.

Quote Originally Posted by Goji1639 View Post
Most groups don't care if the tank isn't pulling wall to wall. Even when single pulling an instance rarely takes more than 20-25 minutes. The people losing their minds over this are a minority of wannabe elitists.
I've played this game in voip with hundreds of different people over the years, covering the entire gamut of skill levels and interests. While they may not say anything in game, I can tell you that the majority of people will at least groan and roll their eyes when they get a single pulling tank in endgame roulettes.

EXTREMELY casual players are capable of pulling off wall-to-wall pulls with minimal effort and a basic understanding of their job. Having a vocal preference for playing the game in an extremely accessible and efficient way doesn't make you an elitist.