Quote Originally Posted by WaxSw View Post
I saw someone making a metaphor with cars and using something similar I'd say that going slow in this game is like being on a road where everyone is going at 90 km/h but then you start going at 50 Km/h it isn't forbidden and the other drivers may not care but there is a high chance that other drivers have to adjust to you, therefore making their driving experience something more stressful and worse and when doing that a crash may happen, basically adjust your playstyle at what its expected from you and if for some reason you want to do something that is outside the norm communicate with your party and make sure the majority agrees.
In the end everyone decides the pace of a dungeon not only one person and that applies both for those who want to go at 50Km/h as well as those who want to go at 150 Km/h
This is the wrong metaphor. Because:

1. In fact, there is no speed limits for the dungeons.

2. Unlike a highway, there are only four of you and you can easily negotiate the speed.

3. Nobody's real safety or life depends on the speed of the run.

4. You can always leave this road and nothing will happen.