Quote Originally Posted by Skivvy View Post
I'm sorry that I did not state the obvious in that one particular reply. That obvious fact being that that any player, at any given time, can go back through a dungeon to experience a fight. However, I did make a comment along these lines earlier in the thread as seen riiiiight here:

And no, I do not expect you to keep tabs on everything each individual person says, but you really need to learn how to debate things better. You are twisting comments, and I would also say putting words in people's mouths, all to make your argument sound better.
I'm not putting words into anyone's mouth. I quoted that specific statement because you asked me to. And I then immediately acknowledged and discussed the comment about going back and doing the fights in another run. Yes you pointed it out, and I agreed that you had done so. Then I pointed out that it's irrelevant because the fights alone don't give the story either. That bits and pieces pattern (just as you discussed it) is all that most players are given the opportunity for, but it's not the story.

You've pointed out to new players in your FC that, for better or worse, it's what they should expect. My point is that it falls on that "for worse" side. As the game is currently going, I also agree with you that it's what they should expect, since it's what they're likely to end up with. But I'm still going to argue for improving the situation. Ideally, I'd like to see SE improve it by adjusting those runs so the issue never comes up. (There have been at least a couple good ways discussed for doing so.) In the meantime, the only improvement available is for people to be more considerate of others, so I'll keep arguing for that as well.