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  1. #71
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    I think it is important to note that it is not necessarily that the dungeon would take longer, but that the majority of the dungeon would involve you standing idle. When I queue up for content, I don't want to spend 16 minutes fighting/running/doing mechanics and the remaining 36 minutes idling while someone watches a cutscene.
    (4)

  2. #72
    Player
    LadyVal's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    684
    Character
    Valentina Jalenoux
    World
    Siren
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Cherie View Post
    Could someone explain how it's getting ruined by people rushing things?
    People do not enjoy having to choose between running the dungeon or skipping playing part of the dungeon. I've found that most people are fine with just moving ahead and letting someone watch cutscenes, I've never seen a party vote dismiss for watching cutscenes before.
    (1)

  3. #73
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    For better or worse, what I have told new players in the FC is that for CM/Praet (these are the two main offenders), just expect to do the dungeons twice to get the full effect. First time you can watch your CSs, but will probably be locked out of fights, and then next time you go back, you can experience the fights themselves.

    Is it ideal? Nahh. But it's better than getting all worked up over something that is out of your control. We have on occasion put together some FC runs for new players, but we're a pretty small group and so it's not always possible to put together full FC runs for these things.
    (2)

  4. #74
    Player
    Synrin's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    632
    Character
    Mel Az
    World
    Cerberus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Ashkendor View Post
    I'm assuming this is another Castrum/Praetorium thread. Honestly, a lot of people run Main Scenario Roulette to level alts or to get some daily tomes. Praetorium in particular can be cleared in about 15 minutes but that skyrockets to 50 minutes if you do a full clear (i.e. killing all mobs and watching all cutscenes, possibly more if you have a slow reader in your party). Suddenly those tomes or exp aren't nearly as appealing, and many people simply wouldn't queue for it. The end result would be that new people would have a difficult time getting into these dungeons at all. I'd rather see them be able to progress their story than not.

    As for level 60's zerg rushing them... we've been zerg rushing them since we were in like i90 gear.
    Sincerely, common sense.
    (3)

  5. #75
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Ultear_Milkovich View Post
    The OP did. On the very 1st page. Perhaps you didnt see because you rushed the topic?

    He said that "when the 2nd boss dies while im still watching the 1st boss cutscene, the experience is ruined for me".

    It does make sense doesnt it?

    Also, sorry to hear that CM/PR is "end game" content for you. But to me they look like newbie-ish dungeons in which i tend to adopt a newbie-friendly attitude, like waiting for everybody.
    I did read it but ok. Maybe I should elaborate, does it skip cutscenes or something or just queue them up and play them one after another if another boss is killed? I literally have no idea and I don't tank them so it's not me pushing the choo choo train. And hey, you are attacking me on the forums (not in a mean way but hey you are jumping on my post) and I asked politely so, I guess you are one of us meanie-poo's huh? *one of us, one of us, one of us*

    Oh, yes, CM/PR is actually the first of "end game" content at one point but maybe you never played the game when it was first released... I said welcome to end game content, not welcome to the raid grind. End game is just when the levels run out. I'm sure you are super progressed and working on the last boss in Midas or something and I'm some dirty whatever...ok fine... You really don't seem very "newbie-friendly" if you are calling me a newbie like it's a dirty word by apologizing to me for being new....

    But it's whatever, thanks for showing the OP what the community is like. I expected this.
    (5)

  6. #76
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Cherie View Post
    I did read it but ok. Maybe I should elaborate, does it skip cutscenes or something or just queue them up and play them one after another if another boss is killed? I literally have no idea and I don't tank them so it's not me pushing the choo choo train. And hey, you are attacking me on the forums (not in a mean way but hey you are jumping on my post) and I asked politely so, I guess you are one of us meanie-poo's huh? *one of us, one of us, one of us*
    Yeah, it plays the cutscenes back to back to back if the dungeon goes quickly enough.
    (3)

  7. #77
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by RocheKat View Post
    The only way they can make the 2 story dungeons not suck for new guys would be to lock the bosses until everyone is out of CS. If they do that then most people wouldn't run them anymore which would cause queue times to go to several hours or more.
    Some people would still run them, the new people would just get harassed to skip the CSs far more, people would afk, people watching CSs would get kicked regularly, and the run in general wouldn't be any less sucky for the new person.
    (2)

  8. #78
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 100
    Perhaps they should just remove the incentives from the main storyline roulette entirely, rebalance the game's sources of large quantities of poetics and put the two encounters into mentor roulette with the highest of queue priorities there instead. And encourage newer people to make PFs via suggestions in the actual quest text (especially since they can be run unsynced with just a couple of helpers). I personally love joining PFs for these dungeons and helping people do it for the first time. I never queue them in roulette because it's always a full group of old players rushing through and it's not even slightly hard, which makes it kinda boring, and new people have no idea they're in for a terrible experience the first time they open the DF window and select it. Even synced, the loss of several people to cutscenes doesn't really matter.

    It's a drag that poetics are still required for a few activities and this encourages people to stomp the old story dungeons when people are still trying to get through them for the first time and enjoy them. Ever since my friends had a traumatic Praetorium experience they've furiously skipped all of the cutscenes the first time in everything and it's really made them worried about DFing older content in general. But speedrunning is still incentivised because there are so few ways to earn poetics in large quantities and the allure of a roulette reward plus the chance of a new player bonus means this is going to keep happening. It's tough.
    (2)
    Last edited by Serilda; 03-19-2016 at 12:45 AM.

  9. #79
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Um... wut? I'm not even a veteran mmo player and 30 minutes max is still incredibly, incredibly short to me. If anything, I'm of the opinion that dungeons should be longer and have more challenging monsters overall, but comments like this make me wonder why games are designed for people with sub 30 minutes of game time.

    OTT: If people want to watch cutscenes and fight the bosses, let them. Skip mobs with the new player in tow, 9/10 times it'll be faster than just taking a penalty and requeing.
    Again, someone completely missing the point. The vast majority of people don't repeatedly runs those dungeons for the love and enjoyment of them and the challenging monsters. They run them for the tomes. +30 minutes of time for the same amount of tomes they could get in 15 minutes isn't worth it, if they were going to be gated at every boss and forced to watch the cutscenes. Stop snipping parts of my posts and completely ignoring the rest of them.
    (2)
    Last edited by WinterLuna; 03-19-2016 at 12:55 AM.

  10. #80
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Keramory View Post
    Yes, new players should be able to enjoy the story driven content as much as we older players did when it first came out. Completely right about this
    I guess it is good for new players that the 2 dungeons were rushed speed runs since the day it came first out. So they can have the same enjoyment as the vets, with just a bit more speed.
    (3)

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