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  1. #1
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    739
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by YumieYumiki View Post
    No, it's not. Memorization is only part of it. There's also adaptation, thinking, planning, etc

    Activities that boil down to remembering the same thing exactly without requiring any improvisation or actual thinking is ultimately boring.

    And that's the problem with ffxiv. They dont know how to design systems (classes, encounters, etc) that aren't "follow a rigid plan with a handful of randomized elements here and there".
    In that regard, FFXIV has gone the McDonaldization route (cool write up about that here) - by reducing raiding to essentially clicking the right button at the right time it eliminates a lot of the friction raiding can produce. But at the same time, it also eliminates some excitement.
    Its part of the reason why I find PVP so much more exciting than raiding nowadays. It tests me as a player engaging with the games systems, not me as a player memorizing a longer pattern.
    (4)

  2. #2
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ovIm View Post
    In that regard, FFXIV has gone the McDonaldization route (cool write up about that here) - by reducing raiding to essentially clicking the right button at the right time it eliminates a lot of the friction raiding can produce. But at the same time, it also eliminates some excitement.
    Its part of the reason why I find PVP so much more exciting than raiding nowadays. It tests me as a player engaging with the games systems, not me as a player memorizing a longer pattern.
    Exactly the same. Dynamic situations are far more interesting to me than rote memorization and button pressing.
    (4)

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