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  1. #11
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,518
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Reylap View Post
    What you're literally asking is making the Normal and Alliance raids and MSQ for that matter HARDER. Which is a thing i've been saying that SE babied the shit out of their players. Let me ask you this, do you consider Strayborough first boss to be that? Because you just exactly asked for Strayborough difficulty. But good luck trying to convince most players "look guys, strayborough is a midcore content". And ive seen wipes to that boss where they have to reset.

    If you're taking DRS as chess as a standard of difficulty, again I'm asking you. There are shittons of mechanics in extreme that are even below that level. Why would adding a body check (which most of extreme dont even use body checks but they used vuln) suddently makes it not a midcore?

    This is not an argument of what consitute as midcore. Like my dude, youre asking for less healing intensive fights than extreme. Do you not understand the level of sloppyness you can get away in extreme? Sage can basically just spam shield and you would not even have any trouble mitigation or DPS wise

    And let me get this straight, I dont consider midcore from just difficulty perspective as I've said. Difficulty is just part of the slider the devs can play. Extreme is a midcore content, because they slide that difficulty just a TINY bit higher, but they remove virtually any barriers to entry. You can clear it immediately after finishing story just with class gears and spend even a reasonable amount of times (1 hour to maybe 5 hours to prog at worse). I would actually even agree the argument that extreme is not midcore because the grind for the rewards is not even comparable (clearing 100 times for sometimes a shitty mount copy pasted, how fun).

    But you're impliying that Extreme is already hardcore territory because of body checks are kinda indicative of why NA parties are struggling in CAR.
    I’ve said like 5 times that I don’t think extremes are hardcore, I don’t really know what else to say on that front. I’m saying that a form of content should exist that’s extremes but made easier while still being much harder than normals. That isn’t saying that extremes aren’t midcore. If you want to say I’m asking for “harder normal and alliance raids” then congrats we’ve circled back to my original point you overanalysed so far that you reached a different point

    Extremes aren’t a consistent difficulty or consistent design, in a period where the extremes lean towards the more dance heavy light savages (like say golbez or eternal queen) here needs to be a consistent content that sits between that and the normal raids. This can also vary, I personally think chess is easy but I know other struggle with it, on the other hand I suck badly at TA
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    Last edited by Supersnow845; 01-11-2025 at 07:57 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess