Quote Originally Posted by HikariKurosawa View Post
Everything you're saying is extremely subjective though, you have to understand this right? You never run out of buttons during combat. The rotation keeps going until the boss dies.
It isn't though. In terms of buttons, you should realize by this point considering how much I personally have hammered this point in directly to you, that I am talking about OGCDs. And yes, you do run out of OGCDs to press during a burst window. With EW and initial DT DRG that tended to only happen right at the end of the buff timer, but it did happen, and now with fewer buttons it happens faster, and as you get into lower and lower levels that happens faster and faster.

And complexity may not be exactly measurable, but it's hardly subjective. Having the exact amount of a resource that guarantees that every time buffs come off cooldown you willbe able to do your additional skills *is* less complicated than having too much or too little and needing to adjust to those circumstances to place those additional skills under as many buff windows as possible, and there is no person who will dispute that. And both of those are more complex than there not being a resource to manage, and those additional skills being accessed by pressing a button that has the exact same cooldown timer as the buffs you would be trying to align with, which again, no serious person would dispute. You can argue that Life Surge charges and Wyrmwind do add some complexity, but with Wyrmwind the entire thought process is "oh, my buffs will be back before I get another scale, let me hold this for a couple more seconds," which is not long-term planning, and with Life Surge it just amounts to press it twice under the stronger buffs and once under the weaker ones. Now, maybe some people will actually find that more complicated than needing to manage Gaze stacks to line up LotD and buffs, but I'd be shocked if that was a significant number of people.