Quote Originally Posted by Aidorouge View Post

I just don't enjoy the responsibility that comes with healing (or tanking), no matter how much they keep trying to warp those roles to make them less intimidating to play, which says a lot about Square-Enix's attempts that they've simplified both roles down *this* much and I'm still over here doing Shirk in real life when they could just... you know... leave them alone for the people who enjoyed them already/can handle the responsibility.
This is the piece of the puzzle which Square Enix just cannot seem to understand. No matter what they do, they are not going to make tanking or healing appealing to the bulk of players who wish to play damage dealers.

People who want to play tank or healers create tanks or healers. While a few players may branch out into other roles, the majority of damage dealers stay with the dps role exclusively, because they don't want the responsibility and pressure of being a tank or healer.

It is really is that simple. The sooner CBU3 accepts this truth, the sooner we'll get job designs of healers for players who enjoy playing healers instead of what we have now.