woo page 500!
do you think it'll be 1000 pages within a month?
woo page 500!
do you think it'll be 1000 pages within a month?
I love the men in this game
I finally return to the game! Current goal: getting all my jobs to 90
I love the men in this game
I finally return to the game! Current goal: getting all my jobs to 90
We need to stay hopeful to some degree. This strike is already doing a good job of getting people to talk about healer issues. I personally expect DT to experience a dried up green river.
I love the men in this game
I finally return to the game! Current goal: getting all my jobs to 90
Oh no way, I don't think people (dps) are going to get groups immediately at all. I was here in Stormblood when we had the first double dps expansion and the queues were much longer than usual. It may not be because of the strike, but people are certainly not going to be celebrating their instant queues.
Here's someone talking about it 4 months after Stormblood release, and the comments agree the queue times were long.
Of course I could be wrong and I would be happy to be, considering I'll be playing dps myself.
Graphics
MSQ
Viper
Man, if y'all keep up at this pace, you'll eclipse the page count for Endwalker was Lackluster thread by mid July.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
Traditionally, tanks are rare almost all times of the year, but specially during expansion launches. I don't think that will change much.
If you think about it, perhaps Square's need to make the tanking role more desirable is what indirectly planted the seeds of healing design troubles. But that's a whole another discussion I guess.
Last edited by Cach; 06-25-2024 at 02:57 PM.
I recall someone mentioning earlier, probably in this thread, that the way the in need system even bothers to show things is flawed for just moving down the list by tank, healer, then DPS. I don't know how accurate that statement was, but it generally tracks with what can be observed.
Like say you have 6 groups, absurdly small but bare with it, and they're 1T1D, 1T2D, 1T2D, 1T1D1H, 2D, and 2D1H. To fill all of these you'd need 2 tanks, 2 DPS and 4 healers. Healers clearly have the greatest need, but tanks are needed too and the system prioritizes displaying that. This is why it constantly says we need tanks, but trying to queue as a tank still leaves you waiting while a healer pops almost instantly.
AIN biases tanks 100%, simply because tank is the “default AIN” when either nobody is needed or everyone is needed. The only time healers are AIN is when BOTH healers are needed and tanks specifically aren’t needed, for DPS both healers and tanks need to not be needed
This is because tanks did use to be the rarer role overall in HW and SB, it’s also why the tank mount and tank achievement system exists. However since ShB healers flipped to the rarer role (as per the most recent lucky brancho mega census there is now 50% more tanks than healers and about half as many tanks as DPS) but they never updated the system to prioritise healers by default
So currently tanks get all the benefits as the “coddled super rare role” while healers are actually rarer
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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