Quote Originally Posted by CKNovel View Post
The problem is that you think this is exclusive to the WAR while it's not, just because it can top itself against a worthless trash pack.
Even if you capped Bloodwhetting nothing would change. Dungeon damage is too low and Bloodwhetting single target heal will still amount to 13~20k per hit, that's still far enough to regen 40% of their max HP. Combine that with the rest of the kit and Warrior is still unkillable.
Nope I think PLD self healing on the sword combo is stupid and that aurora shouldn't have 2 stacks.
I never said this was a WAR exclusive problem, it's just that WAR is the most egregious.
Dungeon damage is something everyone argues about and can never find common ground on so I just don't talk about it. I simply think capping aoe bloodwhetting is the easiest way to make it less egregious, really this problem won't go away until the tank role is reworked to be more balanced around working with healers.
The trinity is beyond fucked and literally every role in this game needs reworks because there is zero synergy in anything that isn't an ultimate raid.