I was gonna post about this, but you (soundly) beat me to it.
I know people will go "it's top players" or "it's inconsistent"... but I still feel this should be impossible.
I actually went over the log and while the PLD did "sacrifice" himself a bit, casting 9 Clemencies, the RDM only had to cast 2 Vercures (so barely had to deviate from optimal).
It really shows how potent party mitigation is where it basically can replace two healers as long as people aren't stepping in bad.
I don't even think this is that hard in terms of execution, the bulk of the work is figuring out the mitigation plan- once that's down it seems to be fairly consistent, just going by their health in most mechanics.
I don't know how I feel about a game built around a trinity where one of the roles equates 11 gcds in a higher end fight...



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