Quote Originally Posted by Duelle View Post
All that does is shift the scale in the other direction. Which then limits the choice for tank...again.

I know the approach you're going for. And it has failed. Fodder tank vs boss tank doesn't work. Again, tank classes should be performing similarly so that it's a matter of who is online when the group is getting ready, not what job you happen to be at the time invites start going out.
There's no point in having two similar tanks. It destroys the point of having two classes. However it's quite obvious that warrior has turned into a damaging tank while PLD is supposed to be a supportive/sustainable tank. Though if you have a supportive/sustainable tank there is no point to it if you need the same amount of support as a damaging tank.