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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Rydin View Post
    Take the stupid ass Dlvl out of every equation...
    If you want our characters to block less against higher level MOBs.. then give them higher stats
    Dlvl is lazy mans balance...
    Ugh, so they tossed in borked level correction. Guess Matsui didn't learn his lesson from FFXI.
    But ranting aside. I do actually like your idea about the PLD trait. that would definitely help. but as long as Dlvl is there, no matter what you do, PLDs wont block higher level MOBs
    Heh, now I'm gonna have to refer to WoW, as that was the only game I tanked in where level correction didn't screw you over. Basically, all bosses had their own level bracket, known as Skull Level. This made them instantly 3 levels higher than you, so at most you had to make sure you had enough stats where you could reliably hit/damage a mob three levels higher than you.

    I haven't done the high level stuff, but how much higher level are we talking about here? I mean, if the cap is 50 and Ifrit is lv65 then I can see the problem. Things like procs are obviously going to be at a disadvantage, which means that indeed, PLD is screwed by level correction and I would agree that shield block chance should not be affected by level correction. Perhaps the threshold should also be excluded from level correction. Otherwise you'd run into the problem of blocking but your damage mitigated by shields being floored because of level correction.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Duelle View Post
    Ugh, so they tossed in borked level correction. Guess Matsui didn't learn his lesson from FFXI.
    Heh, now I'm gonna have to refer to WoW, as that was the only game I tanked in where level correction didn't screw you over. Basically, all bosses had their own level bracket, known as Skull Level. This made them instantly 3 levels higher than you, so at most you had to make sure you had enough stats where you could reliably hit/damage a mob three levels higher than you.

    I haven't done the high level stuff, but how much higher level are we talking about here? I mean, if the cap is 50 and Ifrit is lv65 then I can see the problem. Things like procs are obviously going to be at a disadvantage, which means that indeed, PLD is screwed by level correction and I would agree that shield block chance should not be affected by level correction. Perhaps the threshold should also be excluded from level correction. Otherwise you'd run into the problem of blocking but your damage mitigated by shields being floored because of level correction.
    I think Ifrit is the equivalent to Lvl 58... if I recall
    (0)