Fash has the same cooldown as Steel Cyclone and does not need tp first. Meaning Two flashes before first Cyclone goes off.
Pld has War Drum on top of that.
And Cure hate counts towards all mobs.
(>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ
On paper it sounds nice, but then think about it effectively. Lets think about the room with the ants and basilisks in CC. Warrior runs in, auto attacks 2-3 times as they get all the initial hate on ants. Returns, casts Collusion on BLM, then either combo to steel Cyclone or just pop it off with 2k TP. Not only that, they can use antagonize and/or sentinel. Sentinel for PLD doesn't work on heals or flash. Not only that, your steel cyclone also does a good chunk of the monsters HP.
Yea, PLD instead does Flash, then the hate gets stolen by a BLM, he can cover and hope that another BLM doesn't take hate, and killing the ants takes longer. Yea, not seeing it. Trash mob groups should be killed under 30 seconds. You could also heal, but why do you think the BLMs get the hate and not the healers that heal even more?
PLD could tank a group of mobs, but not only will it take a lot more work, the amount of damage you deal, which affects the amount of time it takes, would be a lot less than a WAR since their job is focused around that sort of situation.
Last edited by Dawiichan; 04-23-2012 at 04:15 AM.
Agreed... Very much so....On paper it sounds nice, but then think about it effectively. Lets think about the room with the ants and basilisks in CC. Warrior runs in, auto attacks 2-3 times as they get all the initial hate on ants. Returns, casts Collusion on BLM, then either combo to steel Cyclone or just pop it off with 2k TP. Not only that, they can use antagonize and/or sentinel. Sentinel for PLD doesn't work on heals or flash. Not only that, your steel cyclone also does a good chunk of the monsters HP.
Yea, PLD instead does Flash, then the hate gets stolen by a BLM, he can cover and hope that another BLM doesn't take hate, and killing the ants takes longer. Yea, not seeing it. Trash mob groups should be killed under 30 seconds. You could also heal, but why do you think the BLMs get the hate and not the healers that heal even more?
the heart of the argument is this:
Your DD's can only deal as much damage as the tank has hate. Yes DD's have enmity reduction abilities.. but the premise still stands, the more hate the tank has, the more damage the DD's can do....
Say PLD and WAR can hold hate equally....
So 2 parties fighting the exact same NM (Separately, obviously)...
Party A uses a PLD, party B uses WAR tank...
Both tanks have 10,000 units of enmity (using Kaeko's baseline 1 hp damage = 1 enmity scale)
PLD's 10,000 enmity is made up mostly of heals and abilities....
Say off the top of your head that, of the 10,000 enmity, 2800 of it is from damage....
WAR enmity comes from damage
So say... of the 10,000 enmity on a WAR... 7000 of it is damage
At this point, the MOB has over 4000 less HP...
That will ALWAYS be preferable UNLESS you get into a situation of survivability, where a PLD can survive a fight that a WAR cannot...
As we all know... the opposite happens... WAR's have more survivability than PLDs
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