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  1. #31
    Player
    Nullie's Avatar
    Join Date
    Oct 2011
    Posts
    244
    Character
    Ishiene Phye
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    So the obvious solution is to nerf warrior so they can be a damage dealer (like we don't have enough of those already) because we can't have two tank classes which won't be as good as a monk or dragoon or blackmage and can't support like a bard. Oh let's leave our 3/5 warrior skills from being used and quite a few marauder skills as well because you know. Damage dealers aren't suppose to put hate on themselves. Seems like Marauder would be choice to play instead of Warrior.

    To those of you who want to turn around and say "I can damage good as warrior blahblahblah." the same can be said for Paladins who can tank correctly.
    (1)

  2. #32
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Also... GLA/PLD's only AOE "attack" is War Drum... and let's be honest... it's not really an attack
    (2)

  3. #33
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rydin View Post
    Also... GLA/PLD's only AOE "attack" is War Drum... and let's be honest... it's not really an attack
    Because it's a tutrle healer tank, not a damage tank.



    You all really want Pld to be everything: tank, healer and damage dealer. Talk about not having realistic views, dream on.
    (4)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  4. #34
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    pld need a def and HP buff and get gla damage back.
    (0)

  5. #35
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by KumaAkuma View Post
    Because it's a tutrle healer tank, not a damage tank.



    You all really want Pld to be everything: tank, healer and damage dealer. Talk about not having realistic views, dream on.
    No.. it's just.. use steel cyclone on a WAR and War drum on a PLD and see which one has hate on the group
    (1)

  6. #36
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by KumaAkuma View Post
    Because it's a tutrle healer tank, not a damage tank.



    You all really want Pld to be everything: tank, healer and damage dealer. Talk about not having realistic views, dream on.
    Technically WAR is kinda all 3 lol. A tanking War uses Rampage, which states that critical hits will heal you. We have Bloodbath and our combos enhance our odds of landing critical hits. We also have the ability to attach second wind to us which does give us an instant cure compared to a cast cure that may result in interruption is done at the wrong time.

    Perhaps a simple tweak for MAR would be to remove the ability to heal with critical attacks while rampage is active, the reason why MAR is able to stand up to a wide range of foes with ease is because of the crit mod when using the steel cyclone combo, we can literally go from 25% to full HP if around enough mobs. Removing the chance to be self healed through rampage would nerf us a tad but it would balance us out from being a tank/healer/dd lol.
    (0)

  7. #37
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Airget View Post
    Technically WAR is kinda all 3 lol.
    WAR is absolutely all 3... I'm not hating on it, I have both classes, and love both...
    But WAR healing is, at the very least, on par with PLD's.....
    So even the thing PLD is supposed to do well, it is outshined by WAR....

    Second wind + Blood Bath + Rampage/crits + Steel Cyclone give WAR more healing potential than PLD's Holy Succor and it's 10 second recast time, 2 second cast time + the fact that it uses MP

    You can only use Holy Succor 5 times in a minute.... whereas 1 steel cyclone during rampage can heal just as much
    (2)

  8. #38
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KumaAkuma View Post
    Fash has the same cooldown as Steel Cyclone and does not need tp first. Meaning Two flashes before first Cyclone goes off.
    Pld has War Drum on top of that.
    And Cure hate counts towards all mobs.
    On paper it sounds nice, but then think about it effectively. Lets think about the room with the ants and basilisks in CC. Warrior runs in, auto attacks 2-3 times as they get all the initial hate on ants. Returns, casts Collusion on BLM, then either combo to steel Cyclone or just pop it off with 2k TP. Not only that, they can use antagonize and/or sentinel. Sentinel for PLD doesn't work on heals or flash. Not only that, your steel cyclone also does a good chunk of the monsters HP.

    Yea, PLD instead does Flash, then the hate gets stolen by a BLM, he can cover and hope that another BLM doesn't take hate, and killing the ants takes longer. Yea, not seeing it. Trash mob groups should be killed under 30 seconds. You could also heal, but why do you think the BLMs get the hate and not the healers that heal even more?

    PLD could tank a group of mobs, but not only will it take a lot more work, the amount of damage you deal, which affects the amount of time it takes, would be a lot less than a WAR since their job is focused around that sort of situation.
    (1)
    Last edited by Dawiichan; 04-23-2012 at 04:15 AM.

  9. #39
    Player
    Nullie's Avatar
    Join Date
    Oct 2011
    Posts
    244
    Character
    Ishiene Phye
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Airget View Post
    Technically WAR is kinda all 3 lol. A tanking War uses Rampage, which states that critical hits will heal you. We have Bloodbath and our combos enhance our odds of landing critical hits. We also have the ability to attach second wind to us which does give us an instant cure compared to a cast cure that may result in interruption is done at the wrong time.

    Perhaps a simple tweak for MAR would be to remove the ability to heal with critical attacks while rampage is active, the reason why MAR is able to stand up to a wide range of foes with ease is because of the crit mod when using the steel cyclone combo, we can literally go from 25% to full HP if around enough mobs. Removing the chance to be self healed through rampage would nerf us a tad but it would balance us out from being a tank/healer/dd lol.
    Is this what this thread really is about? Even if that were to happen people would still use War. It would not matter during fights so much life ifrit, chimera, miser, ect. And we would still be in this same situation.

    Although, I do agree that it would help the some, it would not be that big of an improvement to take away from the main boss fights which we would still be in this same predicament.
    (0)

  10. #40
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by KumaAkuma View Post
    Because it's a tutrle healer tank, not a damage tank.
    First of all, it isnt even a good turtle tank atm (it could use some more tweaking) and second of all, War is not only a damage tank but has 3 ways of healing itself. second wind, rampage, and bloodbath. Plus not to mention its damage is superb.
    (0)

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