Page 728 of 1128 FirstFirst ... 228 628 678 718 726 727 728 729 730 738 778 828 ... LastLast
Results 7,271 to 7,280 of 11273
  1. #7271
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,023
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    I come from 1.0 thanks. I've seen the arguments, and I've seen how the content has never changed to REQUIRE DPS from the healer. Between the developers confirming that, and poorly skilled players complaining about DPS numbers for purely egotistical reasons, not once has anyone shown where a piece of content in the game was actually designed as not completable by playing it as designed.
    When you ignore all evidence given, as recently even as within the past few pages, of the curvature of the Earth content that requires dps from healers, then sure enough, in effect no one has shown a single piece of content in the game designed to require dps from the healers.

    When you don't, however, that evidence remains. Such as even in literal MSQ solo scenarios. Or multiple Savage fights. Or, indirectly, the ToA, for which the developers have confirmed that refusal to deal damage in one's spare time is a kickable offense under "Lethargic play".

    Yet, unskilled yet highly defensive players prefer to tout an almost immediately disproven errant quote from the first few years of the game in an attempt to defend for themselves said lethargic play contrary to the actual ToA.
    Also: Healers dealt damage in their spare time even in 1.0.
    (9)
    Last edited by Shurrikhan; 07-20-2024 at 06:57 AM.

  2. #7272
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,508
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    I'd say that if Tanks can have DPS kits, Healers should be able to have at least the same level of DPS... So either nuke all the tanks damage output and just slap on Enmity boosts to their attacks, or make Healers better.

    If there's people who can speak Japanese and can actually manage to talk to the developers, maybe they could hammer them with questions on why Tanks are allowed DPS kits if healers aren't... Just as "Healers should heal", Tanks should just tank.
    (9)
    Last edited by CaptainLagbeard; 07-20-2024 at 07:31 AM.

  3. #7273
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Shurrikhan View Post
    When you ignore all evidence given, as recently even as within the past few pages, of the curvature of the Earth content that requires dps from healers, then sure enough, in effect no one has shown a single piece of content in the game designed to require dps from the healers.

    When you don't, however, that evidence remains. Such as even in literal MSQ solo scenarios. Or multiple Savage fights. Or, indirectly, the ToA, for which the developers have confirmed that refusal to deal damage in one's spare time is a kickable offense under "Lethargic play".

    Yet, unskilled yet highly defensive players prefer to tout an almost immediately disproven errant quote from the first few years of the game in an attempt to defend for themselves said lethargic play contrary to the actual ToA.
    Also: Healers dealt damage in their spare time even in 1.0.
    Using leveling or solo content is slightly disingenuous that being said the damage tools available currently are enough to clear said content. As for group content it is the same as it is in WoW outside of world first clears or higher end content like Mythic or Ultimate healer dps is not required for the clear. Have yet to try it but I am even willing to bet said content could even be cleared with a heal bot it probably would be close but possible.

    Even the lethargic play is a weird one cause even that can be defended based on the content. I do not see a single person here saying healers should not use their entire kit in savage or ultimate. Yes, a proper argument can be made that healer damage matters for ultimate. I do wonder about the math and wonder if it is possible to clear without healer dps. I do believe numbers wise as each week passes healer damage becomes less important.

    Isn't this strike about normal play? Even the quote from Yoshi-P back in 2021 seems to cement that they do not wish to push people into the green dps mindset or at the very least will remain easy as a healer so it is easier for people to juggle.

    Guess what I am saying most content outside of higher end stuff seems to be balanced around a certain skill level in mind.
    (1)

  4. #7274
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,616
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by KisaiTenshi View Post
    I come from 1.0 thanks. I've seen the arguments, and I've seen how the content has never changed to REQUIRE DPS from the healer. Between the developers confirming that, and poorly skilled players complaining about DPS numbers for purely egotistical reasons, not once has anyone shown where a piece of content in the game was actually designed as not completable by playing it as designed.
    I mean, the proof is in the pudding. You can look at logs and see that there are zero clears of any current content where the healers are doing literally zero dps. You’d think if it was possible it would have been done, for the meme if for no other reason.
    (4)

  5. #7275
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CaptainLagbeard View Post
    tanks are allowed DPS kits if healers aren't... Just as "Healers should heal", Tanks should just tank.
    Offtanks don't tank, so its only natural tank jobs needs to have proper melee DPS gameplay loop.

    Problem is, in 8 man content two healers don't get two healers worth amount of healing to do either.

    This is very common in casual content. Everybody that plays a healer and done alliance roulette has run into a situation where your co-healer spams Medica 2 or w/e so there is literally nothing for you to do than to broil. You are effectively forced into "off-healer" position, but the game systems do not support this at all.
    (1)

  6. #7276
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,508
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Somnolence View Post
    Offtanks don't tank, so its only natural tank jobs needs to have proper melee DPS gameplay loop.

    Problem is, in 8 man content two healers don't get two healers worth amount of healing to do either.

    This is very common in casual content. Everybody that plays a healer and done alliance roulette has run into a situation where your co-healer spams Medica 2 or w/e so there is literally nothing for you to do than to broil. You are effectively forced into "off-healer" position, but the game systems do not support this at all.
    Yea, Tanks aren't always just tanking, but like I said, by the same logic that "Healers should heal", tanks should not have DPS either and they should just tank. Their entire purpose of their attacks could easily be replaced by bringing back Flash. By the same logic that they're using to keep healers the way they are, Tanks should have nothing but Flash and way too much Mitigation.
    (1)

  7. #7277
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Somnolence View Post
    Problem is, in 8 man content two healers don't get two healers worth amount of healing to do either.
    Sometimes, they don't even get one healer worth of healing to do...
    (10)

  8. #7278
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Wildheaven182 View Post
    The Japanese base is more likely to be more agreeable with the japanese company. As well as the fanbase's culture of rejecting criticism in all forms, and the intensity of japanese conformity culture.
    Like the rest, the view is that Square can do do wrong and it's their job to justify it.
    Lastly, to the japanese playerbase, healer is an inherently inferior role, so it is correct and natural to keep it in its place.
    Also the jap base forums are heavily moderated and if you say anything negative they probably remove it, cause heaven forbid somebody has an opinion different the SE.
    (1)

  9. #7279
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mortex View Post
    Don’t tell them that they have also dmg reduction tools. They have a mental breakdown if you do
    I thought they took those all out cause it was to difficult to manage DPS for most people?
    (0)

  10. #7280
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ramiee View Post
    Playing only DPS in XIV but healer in other MMOs really shows to me that XIV players really aren't mmo players.
    I am so used to DPS in other MMOs helping out through buffs, mitigations and aggro control but in XIV they literally just DPS, Its pretty boring. When im on Monk doing extremes in PF I often ask the healers if they have points they want me to use Mantra at and they're always suprised that I even use Mantra let alone talk to them about it. Also no one talks about who mits first between casters, melees and phys range so they don't overstack each other even in savage. XIV players honestly take the Role names completely at face value, DPS need to DPS, Healers need to Heal and Tanks need to Tank don't do anything else.
    This is why when I first started I choose Healer & Bard but after the great gutting bard really feels like the other dps jobs. Outside of long pulls & bad groups healing is not all that exciting either.
    (0)

Page 728 of 1128 FirstFirst ... 228 628 678 718 726 727 728 729 730 738 778 828 ... LastLast