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  1. #8271
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Drkdays View Post
    Is this still going on? I still enjoy healing in 14, which is a bit strange since I abhor healing in WoW. It's still a very necessary class in all content and having a tank, healer and dps at 100 mean I can benefit from any of those that are currently needed on one character.
    Yeah healing in XIV is great because you can play RuneScape on the other screen while if you play wow you have to sadly heal people. Well in best case scenarios I go as a healer in expert and get a warrior then I can afk the entire dungeon and play RuneScape for 20 minutes.
    (5)

  2. #8272
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,730
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ramiee View Post
    Yeah healing in XIV is great because you can play RuneScape on the other screen while if you play wow you have to sadly heal people. Well in best case scenarios I go as a healer in expert and get a warrior then I can afk the entire dungeon and play RuneScape for 20 minutes.
    I should renew my RuneScape subscription, I could get my divination level from 99 to 120 by healing

    I loved divination for some reason despite everyone else thinking it was the most boring skill they ever introduced
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #8273
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,140
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Snip for space
    Yeah, I recognize the diagram is showing just the "opener" with the pot at the beginning, but it's the interpretation I'm getting at. The claim being made by people with that graphic is that making the DPS aspect of healers simpler is somehow this horrible travesty that can't possibly be a good thing. I'm simply pointing out that for most of the time in most of the fights in most of the (typical) content, that graphic doesn't show at all what a typical Healer is actually doing. Mixing in the variety of heal spells typically needed in a random DF group (aka what the overwhelming majority of the playerbase actually does) would show that a typical Healer is in fact casting a wide variety of spells during the fight, which the graphic implies is not happening.
    (0)

  4. #8274
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,730
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Striker44 View Post
    Yeah, I recognize the diagram is showing just the "opener" with the pot at the beginning, but it's the interpretation I'm getting at. The claim being made by people with that graphic is that making the DPS aspect of healers simpler is somehow this horrible travesty that can't possibly be a good thing. I'm simply pointing out that for most of the time in most of the fights in most of the (typical) content, that graphic doesn't show at all what a typical Healer is actually doing. Mixing in the variety of heal spells typically needed in a random DF group (aka what the overwhelming majority of the playerbase actually does) would show that a typical Healer is in fact casting a wide variety of spells during the fight, which the graphic implies is not happening.
    But that’s the thing. The oGCD’s don’t substitute for the loss of complexity because we press them less than we pressed old healing skills like rouse or succor and our DPS rotation is neutered

    We went from about 60/40 DPS/healing button presses where the DPS was split across 10 skills to 80/20 where the DPS is 2 skills

    Occasional oGCD heal presses don’t substitute the lost complexity at all
    (13)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #8275
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Striker44 View Post
    Yeah, I recognize the diagram is showing just the "opener" with the pot at the beginning, but it's the interpretation I'm getting at. The claim being made by people with that graphic is that making the DPS aspect of healers simpler is somehow this horrible travesty that can't possibly be a good thing. I'm simply pointing out that for most of the time in most of the fights in most of the (typical) content, that graphic doesn't show at all what a typical Healer is actually doing. Mixing in the variety of heal spells typically needed in a random DF group (aka what the overwhelming majority of the playerbase actually does) would show that a typical Healer is in fact casting a wide variety of spells during the fight, which the graphic implies is not happening.
    sorry, not sure what version of the game you are playing, but the "wide variety" of the spells I am using seem to be 21111111 wash... rinse... repeat.

    I suppose just to fit your categorization of this wide variety, I could put glare on 4 different buttons, and dia on 2 or 3.... that would encompass a "wide variety" of buttons...
    (9)
    #FFXIVHEALERSTRIKE

  6. #8276
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Ramiee View Post
    Yeah healing in XIV is great because you can play RuneScape on the other screen while if you play wow you have to sadly heal people. Well in best case scenarios I go as a healer in expert and get a warrior then I can afk the entire dungeon and play RuneScape for 20 minutes.
    Hyperbole. There's still plenty of deadly mechanics and I've yet to have a perfect run, plus most tanks are still pulling everything and that's generally at least a solid minute of spiking damage before enough adds die for you to relax.
    (0)
    Your boos mean nothing! I've seen what makes you people cheer. -Rick Sanchez

  7. #8277
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,730
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Drkdays View Post
    Hyperbole. There's still plenty of deadly mechanics and I've yet to have a perfect run, plus most tanks are still pulling everything and that's generally at least a solid minute of spiking damage before enough adds die for you to relax.
    Extra mobs just makes the tanks healing scale harder

    At this point you as a healer are only trying to stay alive as a favour for the DPS, the tank certainly doesn’t need you and if the tank was halfway competent they don’t even need you to keep the DPS alive at this point
    (9)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #8278
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Drkdays View Post
    plus most tanks are still pulling everything and that's generally at least a solid minute of spiking damage before enough adds die for you to relax.
    Before reaching trash: Krasis + Eukrasian Diagnosis until crit, pull, or 4th cast
    On pull: Toxikon once
    Reaching pack 1: Eukrasian Dyskrasia, then Dyskrasia spam
    Stopping at pack 2: Panhaima/Haima + Kerachole, E. Dyskrasia again, Dyskrasia until party buffs go out if there are any otherwise skip to next step, full Toxikon, Phlegma, & Psyche dump, Physis+Taurochole once Kerachole wears off, Pneuma, Dyskrasia spam, Kerachole again once Taurochole falls off

    This is every single trash pull this expansion, with the exception of maybe the Calcabrina miniboss if the group's DPS has been low to mid, in which case Panhaima just gets held until the double Slapstick spam. Never mind relaxing, I could theoretically find a way to automate this and nobody would know the difference.
    (1)
    Last edited by EusisLandale; 08-09-2024 at 01:51 PM.

  9. #8279
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Drkdays View Post
    Hyperbole. There's still plenty of deadly mechanics and I've yet to have a perfect run, plus most tanks are still pulling everything and that's generally at least a solid minute of spiking damage before enough adds die for you to relax.
    Not hyperbole. I've legitimately booted up PokeRogue while on my SCH in leveling dungeons, and even the higher stuff doesn't take much more effort. The game registers my controller even while the window is not in focus, and so long as I keep XIV's controller turned off, I can easily push my 1111111111111111111111111111111111111 spam while grinding for eggs.
    (8)

  10. #8280
    Player
    Tigore's Avatar
    Join Date
    Jun 2017
    Posts
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    White Mage Lv 100
    I hate to break it to you Drkdays, but the healers chiming in are telling the truth. All 4 healers have special ways to handle the tank's damage taken from the double pulls.

    WHMs can stun spam from Holy casts then drop an Asylum bubble or Temperance angels wings after that.

    SCHs can use Aether oGCDs and can get an additional 3 more with Dissipation. The fairy is sacked for 30 seconds, yeah, but it can be combined with Recitation to make a big Adlo shield and Expedient can also be supplemented in too. The second big pull can use the rest of the shield Seraph fairy specific stuff.

    AST cards can be used off the global with occasional Aspected Benefic regens to keep the tank up.

    EusisLandale essentially already mentioned the Haima / Panhaima combined with Kerachole / Taurochole strat for SGE as well. Technically Physis first since it boosts healing done.

    This is all just looking at it from the healer perspective too. If the tank is a PLD or WAR, that's even less healing potentially needed and could warrant some healing cooldowns getting postponed a little bit longer. At least until Requiescat / Imperator or Bloodwhetting is done.
    (3)

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