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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,660
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bobby66 View Post
    I do not think people are claiming that, the difference between WoW, SWTOR and FFXIV. Is I do not think SE wants healers to be the point of failure in group content. I do not think they want a single role to be the point of failure when it comes to their core gameplay. Look at tanks, aggro management is a thing of the past, and the moment they have an issue holding aggro they just buff aggro gen.
    Thing about that is, they could have reduced the feeling of 'Healer dies? We're all boned' in many ways, not just 'make Healer have one damage button to spam for 80%+ of their GCDs' and/or 'make Healer have like 15 different healing OGCD tools, to further reduce how much they need to GCD heal (since that has a cast time, which could cause the Healer to be late with the healing)'.

    Simple solution: Phoenix Downs can now be used in combat with a 5s cast time, you can carry up to 999 in a stack (instead of being limited to 1), and you can buy them from any item vendor (same as the trash NQ potions, echo drops etc) for some nominal price (eg 100gil each). Bang, now anyone can raise the healer should they die (even melee/physranged/tanks), RDM/SMN's raise is still valuable as it has range (Phoenix Down has a very short range), and it has less punishment to their damage to use it compared to a Phoenix Down (5s for PD, 2.5s recast for Swiftcasting the raise spell), and RDM still retains its ability to machine-gun out multiple resses back to back.
    (5)

  2. #2
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,850
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Thing about that is, they could have reduced the feeling of 'Healer dies? We're all boned' in many ways, not just 'make Healer have one damage button to spam for 80%+ of their GCDs' and/or 'make Healer have like 15 different healing OGCD tools, to further reduce how much they need to GCD heal (since that has a cast time, which could cause the Healer to be late with the healing)'.

    Simple solution: Phoenix Downs can now be used in combat with a 5s cast time, you can carry up to 999 in a stack (instead of being limited to 1), and you can buy them from any item vendor (same as the trash NQ potions, echo drops etc) for some nominal price (eg 100gil each). Bang, now anyone can raise the healer should they die (even melee/physranged/tanks), RDM/SMN's raise is still valuable as it has range (Phoenix Down has a very short range), and it has less punishment to their damage to use it compared to a Phoenix Down (5s for PD, 2.5s recast for Swiftcasting the raise spell), and RDM still retains its ability to machine-gun out multiple resses back to back.
    or, it can be used to get rid of the healer role all together
    (3)
    #FFXIVHEALERSTRIKE