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  1. #7701
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    533
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kes13a View Post
    "gap closer"????

    tell me why, as a WHM, I need to get closer to anything thats going to attack? if I use it, its to get myself out of an AOE...

    as for Ast, I still see a lot of them
    its just the term I used,nothing more, call it what you want.

    "Gap-closer refers to an ability to get to the point you are trying to reach faster, and closing the gap between the two points." seems right to me
    (3)

  2. #7702
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Did notice the other day that I had to wait a little over 5 minutes as a tank for an Expert roulette.
    (0)

  3. #7703
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rolder50 View Post
    Did notice the other day that I had to wait a little over 5 minutes as a tank for an Expert roulette.
    Noone wants to heal, it is braindead easy.
    (1)
    #FFXIVHEALERSTRIKE

  4. #7704
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    475
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by BunnyQueen View Post
    Noone wants to heal, it is braindead easy.
    Honestly, at least for casual players (high level I can't speak for as outside of EXs we don't have a lot to work with yet), the Arcadion raids are certainly a step in the right direction.

    Could still do with more than one core DPS button, especially as people learn the fight, but at least shit hurts without vuln stacks.
    (2)

  5. #7705
    Player
    Wildheaven182's Avatar
    Join Date
    Apr 2024
    Posts
    220
    Character
    Rowan Aarontagdh
    World
    Mateus
    Main Class
    Scholar Lv 90
    I guess I'm a casual because I don't play savage. I mostly play roulettes and try out new jobs, but I still want normal content to be more engaging, especially for healer.
    I dunno, I consider myself midcore. I would be interested in savage if it wasn't just studying to take a test. You study the guides, then execute the aoes perfectly or fail.
    (12)

  6. #7706
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,179
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rolder50 View Post
    Did notice the other day that I had to wait a little over 5 minutes as a tank for an Expert roulette.
    I mean, let's be real. There will always be random anomalies like that. Trust me, it has nothing to do with the "strike." I'm still finding my tank queues are usually instant the majority of the time, which is pretty normal.
    (0)

  7. #7707
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,892
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Striker44 View Post
    I mean, let's be real. There will always be random anomalies like that. Trust me, it has nothing to do with the "strike." I'm still finding my tank queues are usually instant the majority of the time, which is pretty normal.
    Adding another anecdote to the pile:

    I get a tank queue to pop within 10s about 20% of the time that tank is AiN. I've gotten healer to pop instantly every time I've tried it for Expert Roulette even when Tank is AiN. Essentially, if I want the 7k gil, I go tank and wait. If I want a true instant queue, I go healer.

    At least for now mistakes are frequent enough to be somewhat entertained -- mediocre tanks or especially dodging-impaired DPS being common enough as the expansion and its expert dungeons are relatively new.
    (6)

  8. #7708
    Player
    Zaytex's Avatar
    Join Date
    Mar 2022
    Posts
    118
    Character
    Zaytex Zanshin
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Wildheaven182 View Post
    I guess I'm a casual because I don't play savage. I mostly play roulettes and try out new jobs, but I still want normal content to be more engaging, especially for healer.
    I dunno, I consider myself midcore. I would be interested in savage if it wasn't just studying to take a test. You study the guides, then execute the aoes perfectly or fail.
    Ironically healer is at its most engaging when you're blind progging a fight with a full 8-man who are doing the same. By reading the guides and mitigation plans you are robbing yourself of the peak healer experience this game has to offer.

    But yeah, unengaging role otherwise.
    (4)

  9. #7709
    Player
    BunnyQueen's Avatar
    Join Date
    May 2022
    Posts
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Wildheaven182 View Post
    I guess I'm a casual because I don't play savage. I mostly play roulettes and try out new jobs, but I still want normal content to be more engaging, especially for healer.
    I dunno, I consider myself midcore. I would be interested in savage if it wasn't just studying to take a test. You study the guides, then execute the aoes perfectly or fail.
    This is what everything should be engaging in, most people do normal content. Normal content like leveling and such should require healing for healers.
    (3)
    #FFXIVHEALERSTRIKE

  10. #7710
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,044
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    The best way to make regular content engaging without unduly stressing out less experienced players still is to distribute engagement between the job that content is experienced through and the content that's being experienced.

    If they make all the engagement come from jobs, we'd probably end up with very busy jobs and some people wouldn't keep up. If they make all engagement come from the fights, we get the problem that casual MSQ content absolutely cannot be hard past a certain amount, so it just ends with people being segregated into content that suits them.

    A healthy mix of engagement between the job we play as and the content we interact with would be the best mixture that we could get.

    The faster the dev team realises this, the better.
    (15)

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