Honest question - if you had a more complex rotation but did the same damage your currently doing - would that be acceptable?It's so so weird how the people trolling and dismissing this strike are never healers, always tanks or dps, but are trying their darnest to keep healers in their sorry state.
I do wonder what their stances on social strikes or minority rights are in real life, truly a mystery, guess we'll never know...
Of course ? I've not seen anyone asking for healers to do more than their 8% of the boss (including raid buffs). Hell, I was happy with EW AST because I had to think with the card systems.
And personally, I'd like if SE stopped butchering every healers job identity to cater to the fabled casual who is stressed about any responsability, and for the sake of over simplification.
DT has made every healer into a watered down WHM (even WHM is the most bland it has ever been). The consequences of this are obvious and terrible, but many people here explained them already.
Admittedly a significant portion of the takes I am seeing really gives me "smizzard" vibes which is why I ask. I think the problem is that you need something for the more laid back players to play. As folks running the current 2 Ex's can attest there are lots of healers that struggle with just the healing itself without even considering the damage done into account - the problem is splitting the difference. I agree with the notion of giving healers something else to do during the fights - I cannot help but notice that the amount of Esuna-able debuffs in late game content is pretty much non-existant for example. I would like to see healers have means to have some sort of interaction outside of healing/damage given how tightly FF tries to balance that; thats why I am reluctant to support tweaking the DPS rotation because I feel healing support will generally suffer and open the door to demands to make healer essentially a RDPs that brings healing instead of party utility.Of course ? I've not seen anyone asking for healers to do more than their 8% of the boss (including raid buffs). Hell, I was happy with EW AST because I had to think with the card systems.
And personally, I'd like if SE stopped butchering every healers job identity to cater to the fabled casual who is stressed about any responsability, and for the sake of over simplification.
DT has made every healer into a watered down WHM (even WHM is the most bland it has ever been). The consequences of this are obvious and terrible, but many people here explained them already.
I mean...perhaps WHM having a means to provide mana...maybe making Astro cards have actual impact outside of being reskinned healing mechanics? Stuff like that; even stuff like a KB resist usable on others or some such. I wonder if scholar became more popular because of the fact that it simply has a run buff.
I will answer honestly, but the first part of your message comes a bit as disingenuous.Admittedly a significant portion of the takes I am seeing really gives me "smizzard" vibes which is why I ask. I think the problem is that you need something for the more laid back players to play. As folks running the current 2 Ex's can attest there are lots of healers that struggle with just the healing itself without even considering the damage done into account - the problem is splitting the difference. I agree with the notion of giving healers something else to do during the fights - I cannot help but notice that the amount of Esuna-able debuffs in late game content is pretty much non-existant for example. I would like to see healers have means to have some sort of interaction outside of healing/damage given how tightly FF tries to balance that; thats why I am reluctant to support tweaking the DPS rotation because I feel healing support will generally suffer and open the door to demands to make healer essentially a RDPs that brings healing instead of party utility.
I mean...perhaps WHM having a means to provide mana...maybe making Astro cards have actual impact outside of being reskinned healing mechanics? Stuff like that; even stuff like a KB resist usable on others or some such. I wonder if scholar became more popular because of the fact that it simply has a run buff.
You cannot cater the Level 100 Extreme content to the players who are "laid back", which too often means they don't have half their spells binded, nor anti kb, have 50% gcd uptime or less, never bothered to watch a single guide etc.
There is the need to be a walling content who isn't clearable by people who refuses to improve just a tiny bit, especially when said content is the latest, hardest (of DT), released one. It is impossible to make every fight clearable by the most "laid back" players, unless you want everyone enjoying challenge and difficulty to leave the game (which is happening already for the healer role), and it doesn't need to be.
There are multiple solutions SE could implement to make the laid back players confortable on any content (litteraly just release a togglable story mode option for duty finder), without them litteraly griefing others or whining about the tiniest shred of difficulty, and consequentially SE making the game boring.
Unless I'm terribly mistaken, no dosis bot SGE who hasn't unlock panhaima because they couldnt be bothered to do their job quests should be able to clear lvl 100 Ex (not knowing how to play your job in the most basic way at level 100 is griefing, remember that letargic play is against the ToS).
And regarding the healers personal mechanic, there is a million options available. SCH is seemingly popular I would guess because it can be leveled with SMN (often resulting in SMN player wanting an instant queue as healer, and not knowing anything about SCH)
Last edited by Sharawiwi; 07-29-2024 at 09:41 PM.
Unsurprisingly, the 13 years old acting edgy in the thread is... acting chuddy in others, who would have I guessedIt's so so weird how the people trolling and dismissing this strike are never healers, always tanks or dps, but are trying their darnest to keep healers in their sorry state.
I do wonder what their stances on social strikes or minority rights are in real life, truly a mystery, guess we'll never know...
The people against Healer Strike have, huh, kind of a similar attitude to say the least, how strange !! (shameless self quoting yeah)




I’m still trying to figure out if I should be honoured or insulted that I’m apparently aravell
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

I think you all should stop complaining. It's pretty clear most of you are just bored with a game you've been playing for years.
It's ok, it happens. There are other games out there.
I haven't even been playing the game for a full year yet~ Wanna move the goal post again?
In other news, I did ex1 the other day with some friends~ Almost broke 100 broil IV's, prolly only reason why I am having a bit of fun with it is because I am learning sch during ex trials![]()


He's just going to call you a toxic elitist now.I haven't even been playing the game for a full year yet~ Wanna move the goal post again?
In other news, I did ex1 the other day with some friends~ Almost broke 100 broil IV's, prolly only reason why I am having a bit of fun with it is because I am learning sch during ex trials
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