Results -9 to 0 of 11423

Threaded View

  1. #11
    Player
    Fuzzout's Avatar
    Join Date
    Sep 2020
    Posts
    15
    Character
    Light Seeker
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by Isala View Post
    It's funny, of all the things in this game, it's healers being dog water that actually unites both the Hardcore and the Casual. Both sides agree that the way healers are designed is an actual tragedy, and that the Jobs are literally being designed for players that have even less skill than the most casual of players.
    I agree, I have less skill than most casual players; I'll see you in Savage then. o/

    - I agree a more involved rotation should be added, HOWEVER - it CANNOT be on par with DPS, not even slightly. It also cannot be on par with tanks due to the nature of healers as a whole. As a DPS you have your eyes glued to cooldowns and job gauge (until you drill the fight into your system and your GCD's are basically set in stone for the entire fight) - this doesn't work with healers as there's damage variance, mistakes and general inconsistency when doing content in DF/PF setting.

    So I'd say something akin to a tank-like rotation (without more button bloat, please and thank.)
    (1)
    Last edited by Fuzzout; 07-02-2024 at 10:26 PM. Reason: Finalised the message