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  1. #1
    Player
    KitiaraIornsight's Avatar
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    Sep 2016
    Location
    Gridania
    Posts
    139
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Are you really using the lowest common denominator here to argue that "healers are still needed, here is why"? Sorry, it doesn't matter how many healers and warriors you bring, if players are bad at mechanics they will die regardless. It is when people actually have a breath and a pulse in their system that things turn to spoiled milk for healers.

    It does not take a god-tier savage/ultimate raider playing Warrior in a 1-3 healerless setup. It takes one that is at least semi-aware of mechanics and spreads out his cooldowns a bit between Bloodwhetting / Nascent Flash uses while occasionally healing a party member. You don't need to be a big-time raider to do this, you need basic intuition.
    but that is the crux of the issue as a whole. The vast majority of the player base are HYPER casual players. They are not good at their jobs. Its a small minority that can pull of the things that everyone claims make healers irrelavent in the current state of the game.
    (4)

  2. #2
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    356
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    but that is the crux of the issue as a whole. The vast majority of the player base are HYPER casual players. They are not good at their jobs. Its a small minority that can pull of the things that everyone claims make healers irrelavent in the current state of the game.
    For the easier content, where the hyper casual players struggle, a DRK is already a valid tank. But that same DRK can't easily do the biggest pulls in those same dungeons without healer support. So apparently it's possible to service both hyper casuals, without making healers irrelevant for somewhat more competent players.
    (4)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    2,586
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    but that is the crux of the issue as a whole. The vast majority of the player base are HYPER casual players. They are not good at their jobs. Its a small minority that can pull of the things that everyone claims make healers irrelavent in the current state of the game.
    So we should balance and design the game around players diving below the skill floor instead? I'm sorry, for how long do we want to enable hypercasual behaviour and when are we allowed to expect them to actually step it up a bit? We are approaching Lv100 for christ's sake.

    The existence of hypercasuals unable to do things without a basic setup and still dying does not deny the fact that the moment they aren't hypercasuals you can actually do 1-0-3 parties with a warrior or have the healer be bored out of their mind between filler, dot and using a heal once a minute or 30s to recover "half" the HP lost over that time frame.
    (19)

  4. #4
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    139
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    So we should balance and design the game around players diving below the skill floor instead? I'm sorry, for how long do we want to enable hypercasual behaviour and when are we allowed to expect them to actually step it up a bit? We are approaching Lv100 for christ's sake.

    The existence of hypercasuals unable to do things without a basic setup and still dying does not deny the fact that the moment they aren't hypercasuals you can actually do 1-0-3 parties with a warrior or have the healer be bored out of their mind between filler, dot and using a heal once a minute or 30s to recover "half" the HP lost over that time frame.
    you realize there is a large OLDER player base to this game, as in there are people with disabilites as well that will be locked out of the game if the floor is moved up too much beyond what it is. People in their 50s and 60s who play but don't have the reaction times of young ones in this game? People with disabilites that want to enjoy the normal content.
    (9)

  5. #5
    Player
    Kes13a's Avatar
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    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    you realize there is a large OLDER player base to this game, as in there are people with disabilites as well that will be locked out of the game if the floor is moved up too much beyond what it is. People in their 50s and 60s who play but don't have the reaction times of young ones in this game? People with disabilites that want to enjoy the normal content.
    older does not mean they are incapable. at this point SE is about one step away from catering to turnips in the field. I fall into the "older" category... and once I cannot game, I will take up a different game, because at my age, I dont want the equivalent of tapioca pudding every time I log in. I want something to KEEP my brain active... not a snooze fest.
    do we start granting "accessibility" to people that are barely capable of turning on their computer or console? maybe we can have someone visit to do it for them.

    once it gets to the point where every disability is catered to, then there is no more "normal" content. it is a race to see who drools the least while drinking the koolaid.
    (21)
    #FFXIVHEALERSTRIKE

  6. #6
    Player
    aquarys's Avatar
    Join Date
    Jan 2024
    Posts
    25
    Character
    Shiranui Okita
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kes13a View Post
    older does not mean they are incapable. at this point SE is about one step away from catering to turnips in the field. I fall into the "older" category... and once I cannot game, I will take up a different game, because at my age, I dont want the equivalent of tapioca pudding every time I log in. I want something to KEEP my brain active... not a snooze fest.
    do we start granting "accessibility" to people that are barely capable of turning on their computer or console? maybe we can have someone visit to do it for them.

    once it gets to the point where every disability is catered to, then there is no more "normal" content. it is a race to see who drools the least while drinking the koolaid.
    I kind of hard disagree with that. I think that SE did the right thing by putting accessibility first in their content design, especially since FFXIV has a MSQ system that is not optional and cannot have certain dungeons or trials skipped, such as in WoW, where people can just not do certain content to progress the story.
    (4)

  7. #7
    Player
    Kes13a's Avatar
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    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by aquarys View Post
    I kind of hard disagree with that. I think that SE did the right thing by putting accessibility first in their content design, especially since FFXIV has a MSQ system that is not optional and cannot have certain dungeons or trials skipped, such as in WoW, where people can just not do certain content to progress the story.
    yes, accessibilty is good, but content outside of the MSQ is and has usually been optional to the story. I mean I am pretty sure that even people with disabilities enjoy being treated like people. its getting to the point where pushing a button is "too difficult"

    no healer I know of is arguing for an extreme level skill floor for MSQ or normals. just a bit more of our kit to engage with. thats all.
    (13)
    #FFXIVHEALERSTRIKE

  8. #8
    Player
    aquarys's Avatar
    Join Date
    Jan 2024
    Posts
    25
    Character
    Shiranui Okita
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kes13a View Post
    yes, accessibilty is good, but content outside of the MSQ is and has usually been optional to the story. I mean I am pretty sure that even people with disabilities enjoy being treated like people. its getting to the point where pushing a button is "too difficult"

    no healer I know of is arguing for an extreme level skill floor for MSQ or normals. just a bit more of our kit to engage with. thats all.
    I think that's fair enough. I do think DPS on AST (the only healer I really play right now) is kinda braindead in roulettes. Not sure how it's like on other jobs. I would hope that it's more involved for Sage, since I thought that healing through DPS was the whole point of the job? Edit: this is a genuine question because I've been hoping to start leveling Sage soon after AST because I like the idea of doing more DPS
    (0)

  9. #9
    Player
    Myrany's Avatar
    Join Date
    May 2019
    Posts
    668
    Character
    Myrany Wilzuun
    World
    Zalera
    Main Class
    Miner Lv 87
    Quote Originally Posted by Kes13a View Post
    older does not mean they are incapable. at this point SE is about one step away from catering to turnips in the field. I fall into the "older" category... and once I cannot game, I will take up a different game, because at my age, I dont want the equivalent of tapioca pudding every time I log in. I want something to KEEP my brain active... not a snooze fest.
    do we start granting "accessibility" to people that are barely capable of turning on their computer or console? maybe we can have someone visit to do it for them.

    once it gets to the point where every disability is catered to, then there is no more "normal" content. it is a race to see who drools the least while drinking the koolaid.
    Let me refer to this post of mine and also point out that I am in my 50s and agree whole heartedly with keeping the brain active through gaming.
    Quote Originally Posted by Myrany View Post
    Strangely enough. I am a disabled player neurological disability. Like years ago in WoW when my hand spasmed and I ran off a ledge to my death as a result and someone yelled at me calling me a spaz my answer was "Well yes, yes I am." These days I play DPS. Most people can't tell I am disabled.

    In the end it was my disability that made me stop playing healer. It's a strange thing with CP. The more pushed or rushed I feel the more spastic I get. I played healer in a couple of other games but when I was playing them the tank was willing to take the queue from the healer on how fast to go. Here they don't. I generally can keep up with a 2 pack pull. If I gotta run to keep up farther then that I risk spasms from the panic about not keeping up ( and thus not being able to make my hands hit the right buttons). DPS on the other hand no one gives a darn if it takes me an extra half second to get there. No one is gonna die over it.

    The disability is also why I don't do harder content. the occasional ex trial is as far as I go. That is right on the bleeding edge of what I can reliably do without being a detriment to the party or in pain for days afterward.

    I was going to post this to the lady talking about her disabled friend last night but had hit post cap. Honest there is a point where the disabled person has to know their own limits and make choices. I know on a bad hands night its time to go exploring or fishing or gathering. Something that is not going to ruin things for other people. Could I have continued leveling healer? yes if I had a group of kind people that didn't mind being just a little slower. As it is the OCD is going to make me finish leveling them via trusts eventually as having a class open but not leveled makes me nuts.

    This I say as someone who taught special ed for 29 years in the schools. We can help disabled people figure things out but the best thing we can possibly do for them is teach them how to figure it out for themselves. We do no favors by running blockers between them and the world.
    (9)

  10. #10
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,586
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KitiaraIornsight View Post
    you realize there is a large OLDER player base to this game, as in there are people with disabilites as well that will be locked out of the game if the floor is moved up too much beyond what it is. People in their 50s and 60s who play but don't have the reaction times of young ones in this game? People with disabilites that want to enjoy the normal content.
    Oh bröther please... not the "people with disabilities" card...

    Our basic GCD is 2.50s, we have cheap and frequently available heals for the most basic players' needs. The game is hardly APM-intensive at all for most jobs, so don't give me the "people in their 50s and 60s" or "people with disabilities" crap. Nobody is asking for every single healer NEEDING TO juggle an extensive DPS rotation and having to deal with healing requirements akin to savage/ultimate level mechanics like Harrowing Hell or Wroth of Flames. But even in standard play I see so many people either having a gap of doing anything but moving because they are waiting for a heal to be required (I respect it, I guess) or having the majority of their filler be a 30s and otherwise the same attack spell over and over again. The moment nobody takes unnecessary damage anymore HEALING BECOMES BORING.

    You design a floor that can be reached with basic tools, yes, but even right now, there is such a huge gap where you can't even make use of your basic tools because the incoming damage is just a joke unless players make severe mistakes. And the moment the mistakes aren't done? Back to square one of healers being bored.

    We want (or I assume so at least) a reasonable floor where you don't get bored playing a key role of the holy trinity because your service is basically replacable with basic game knowledge and a skill ceiling that ISN'T bound to encounter difficulty (i.e. what everyone has to do anyways) to allow for personal fun and skill expression.
    (20)

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