I don’t think the strike is going to work because you guys are still paying the sub and buying the expansion. Also isn’t healing going to get harder in 7.0 due to more intense pulls and difficulty. Since we’re getting harder dungeons.


I don’t think the strike is going to work because you guys are still paying the sub and buying the expansion. Also isn’t healing going to get harder in 7.0 due to more intense pulls and difficulty. Since we’re getting harder dungeons.




The goal isn't to hit the wallet because we don't hate the game to that degree, just to draw attention to the issue. Which it seems to be doing already and the strike hasn't even happened yet.
And regarding the difficulty, YoshiP said the exact same thing before Endwalker and it didn't happen, so I do not believe it at all.
I remember the same thing being said for ShB, and the media tour vid that supposedly "started" this strike only showcased that it's not going to be any different.
#FFXIVHEALERSTRIKE
Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
- An engaging DPS kit beyond a nuke and DoT.
- Increased incoming damage so we have more to heal.
- Distinctive playstyles amongst the healers.
- Some nerfs to non-healer heals, we shouldn't be replaceable.
I'm not, I got my refund a few days ago, and my sub runs out just as maintenance ends.
As someone who has played all jobs I think these complaints are incredibly stupid


Mind being a bit more specific on "these complaints"?
Are you seeing something in the DPS rotations of healers that everyone else isn't?
Are you having a fun and engaging time healing in casual content with max level tanks?
Are you sure you've played all jobs when your "main" is level 70?
No shame, but if you only recently resubbed, and the last time you played was Stormblood, that's fine. I'd just like to know.
Edit: that was weird. in the time it took to write this reply, you've fantasia'd, and leveled Dark Knight two levels.

It's more helpful to explain why you think that way.
(Theun) A Rant on Healing in The War Within
I'd HEAVILY caution healers to be wary of asking for significant increases to difficulty. WoW has the opposite problem of FF14; there's too much healing to be done.




That isn’t what’s being asked forIt's more helpful to explain why you think that way.
(Theun) A Rant on Healing in The War Within
I'd HEAVILY caution healers to be wary of asking for significant increases to difficulty. WoW has the opposite problem of FF14; there's too much healing to be done.
Healers simply want their jobs to be as engaging as the other roles
We aren’t looking to block out casual healers with savage healing in dungeons, we know raising the floor makes people quit, we just want the ceiling and level of engagement to go up
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

You're asking for engagement, aren't you? The most direct way to address that is to increase damage taken by the party (i.e., unavoidable damage vs telegraphed) and/or require Esuna checks.That isn’t what’s being asked for
Healers simply want their jobs to be as engaging as the other roles
We aren’t looking to block out casual healers with savage healing in dungeons, we know raising the floor makes people quit, we just want the ceiling and level of engagement to go up
Please don't misrepresent my caution. I play both 14 and Wow, their healing situations are like the First and Thirteenth - too excessive in either direction. It doesn't start with an overt desire to hardblock content, but with cumulative and gradual adjustments that either lower or raise the challenge level.
It is reasonable to ask for healers to be granted additional DPS button variety. Otherwise, healers are married to encounter design and class balancing- tanks in particular. Can any healer look at this DRK main and tell me that my job is the problem?
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