Quote Originally Posted by WeakestZenosEnjoyer View Post
Please watch the footage, this guy adds Nascent Flash to his hotbar manually mid-fight. One guy hits two vuln stacks before finally dying after missing a third mech on the last boss. Standing in bad if you will. In the first boss the Ninja face tanks a mechanic and faces no punishment (no they didn't even use the NIN personal shield).

If this is top end gameplay then I'm basically an Ultimate raider myself.
I watched it... And everyone is conviently glossing over that there was a Red Mage, who's dual casting vercure potency has ALWAYS been op since it released. And they were playing MONTHS OLD test build.... NOTHING in that dungeon potency wise may be that way come launch, its likely those dungeon mobs could be adjusted and hit harder.
While I agree that healer kits need adjustment for more dps, this weeping and gnashing of teeth is going to accomplish nothing. Why? There are far more ALL AROUNDERS who play EVERYTHING and have 3 main jobs that will happily step up and fill in any "striking" healer. Not to mention enough people will be competent enough to pick up healer jobs and learn them, coupled with the Trust system, sorry guys your healer strike will DO NOTHING. Once you leave out of this forum and go into other areas where FFXIV is discussed INCLUDING IN GAME, the vast majority of healers are not going to strike at all.