Quote Originally Posted by Reinhardt_Azureheim View Post
As much as I am usually for the same idea that you suggest, healer feedback in the manner as you described has been grossly ignored, underplayed or given regional bias to since 5.0 (tanks to a degree too, if you ask me). Sure, the strike might actually affect queue times for those who do not wish to engage in this, but I think the joke of keeping Healers and incoming damage taken accross the whole board as is has been going on for long enough.

I main tank and play DPS mostly as off-role; I think they should absolutely hamstring other players' enjoyment because THEIR'S (healer's) has been compromised with the changes to their damage kits and the bulk of healing/shielding additions provided to tanks and DPS. Sure, the average player may not be at fault for this, but if peaceful feedback has resulted in absolutely nothing, what other choice do they have in trying to actually get serious attention from CBU3 / Naoki Yoshida?
I absolutely cannot agree with this. Players making other players have less of a fun time is just going to create negative feelings. It won't be because I'll experience bad queue times: I expect mine to improve greatly.

Intending to ruin others' fun is horribly toxic. Period. It opens all healers to behavioral criticism from other players, and I'll be damned if I get lumped into a group of people openly admitting they want to ruin others' fun to prove a point.