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  1. #3971
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    Out of curiosity, why do you find healers fun to play? Why is it your favorite role? Your voice deserves to be heard in this discussion too.
    There's a lot of satisfaction in being the party member that helps bolster everyone else and let them do the parts they find fun. I like being in a position where quick thinking can save a wipe. I enjoy supporting the tank and making sure they're comfortable doing big pulls, since everyone likes big pulls. I can be reactive when I need to, proactive from the start, and pitch in with DPS when needed since dead mobs stop dealing damage. Dead players also stop dealing damage, but that's what I'm here for.

    Hope that helps.

    Edit: Also, I enjoy the role without necessarily worrying about whether a particular class mechanic. As long as I keep bars full, I'm happy

    I just still find it odd that all of this came from a video by an experienced static team running story dungeon content. Hey, I get it. Some people aren't happy. I think this "strike" isn't the most efficient way to go about getting change. You're better off trying to work with the JP players to make your voices heard. I think that even with the "peaceful" intent, you'll end up with players being frustrated because now they have to wait for longer queues in roulettes. Not that it matters, because anyone can roll into a Trust now for story content, but some people actually like playing with others, but the strikers will make that more difficult.

    I could just do trusts, even as a healer. But I like meeting new people and helping them. I like getting New Players in the party and making sure they can have a fun time in a roulette. I imagine it's hard for some players to get the courage to join a roulette. That's all, really.
    (8)
    Last edited by EinherjarLucian; 06-20-2024 at 07:11 AM. Reason: Adding on.

  2. #3972
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Graveyardprincess View Post
    I mean its still peacefull that way, and its funny and it would be more effect than words will ever do lol plus entire towns filled with corpses would get them to actrually listen to it instend of be like well it is what it is lol
    Probably going to make the rest of the players resent you though, especially if you mess up their play experience somehow.
    (4)

  3. #3973
    Player
    UnconfirmedCat's Avatar
    Join Date
    Nov 2013
    Posts
    28
    Character
    Miau Miau
    World
    Gilgamesh
    Main Class
    Fisher Lv 90
    Quote Originally Posted by EinherjarLucian View Post
    There's a lot of satisfaction in being the party member that helps bolster everyone else and let them do the parts they find fun. I like being in a position where quick thinking can save a wipe. I enjoy supporting the tank and making sure they're comfortable doing big pulls, since everyone likes big pulls. I can be reactive when I need to, proactive from the start, and pitch in with DPS when needed since dead mobs stop dealing damage. Dead players also stop dealing damage, but that's what I'm here for.

    Hope that helps.
    Yo, same. That stuff is what makes healing fun. But can't all that still exist while making changes to healer that might be appealing to others?
    (11)

  4. #3974
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Graveyardprincess View Post
    So i have an idea, to make this more effective every healer main go to limsa around the aethercurrent and uldah thing etc and use self destruction, spread the power of the puddle if we can cover all the main cities with piles of corpses they will have to listen.
    .

    No. That would be too close to griefing and likely would just result in mass bans. In addition, it would look like Blue Mages were protesting rather than healers.

    But, doing something in game does have its appeal. How about a parade of healers gathered across servers marching around Thanalan after all the log-in issue subsides in Dawn Trail? We could film it and post on Youtube to show how many players are upset about the status of healers.

    Quote Originally Posted by EinherjarLucian View Post
    There's a lot of satisfaction in being the party member that helps bolster everyone else and let them do the parts they find fun. I like being in a position where quick thinking can save a wipe. I enjoy supporting the tank and making sure they're comfortable doing big pulls, since everyone likes big pulls. I can be reactive when I need to, proactive from the start, and pitch in with DPS when needed since dead mobs stop dealing damage. Dead players also stop dealing damage, but that's what I'm here for.

    Hope that helps.
    It does! Thank you for your response. It's important that what you enjoy about healers is not taken away in all our clamouring for a common message.

    Keep shining!
    (6)
    Last edited by Kacho_Nacho; 06-20-2024 at 07:11 AM.

  5. #3975
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by UnconfirmedCat View Post
    Yo, same. That stuff is what makes healing fun. But can't all that still exist while making changes to healer that might be appealing to others?
    Sure. Changes are welcome, and CBU3 is constantly making changes. SCH is vastly different today than when I started in 2.0. I just think providing feedback without hamstringing other players' enjoyment is a better course of action.
    (4)

  6. #3976
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    650
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by EinherjarLucian View Post
    There's a lot of satisfaction in being the party member that helps bolster everyone else and let them do the parts they find fun. I like being in a position where quick thinking can save a wipe. I enjoy supporting the tank and making sure they're comfortable doing big pulls, since everyone likes big pulls. I can be reactive when I need to, proactive from the start, and pitch in with DPS when needed since dead mobs stop dealing damage. Dead players also stop dealing damage, but that's what I'm here for.

    Hope that helps.
    I very much agree with this sentiment, it's why I picked up healers back in SB when I started, despite primarily being more of a tank player. The dynamic I think that works best for dungeons is for the healer to enable wall to wall pulls (otherwise a tank would be shredded) while the DPS down them as quickly as possible.

    That dynamic is lost unfortunately; I no longer am the enabler of those pulls for the tank, I'm just a sub-par DPS. It's one thing for well co-ordinated groups to do 1T 3D, but at the moment it's far too easy to do.

    It's also worth noting that this didn't necessarily start because of Xenos vid, this is all a culmination of the changes healers have had since ShB released 5 years ago. Xenos vid was moreso the straw that broke the camels back long after having several bales shoved onto it.
    (9)
    Last edited by TheDustyOne; 06-20-2024 at 07:18 AM.
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.

  7. #3977
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Kacho_Nacho View Post
    .

    No. That would be too close to griefing and likely would just result in mass bans. In addition, it would look like Blue Mages were protesting rather than healers.

    But, doing something in game does have its appeal. How about a parade of healers gathered across servers marching around Thanalan after all the log-in issue subsides in Dawn Trail? We could film it and post on Youtube to show how many players are upset about the status of healers.



    It does! Thank you for your response. It's important that what you enjoy about healers is not taken away in all our clamouring for a common message.

    Keep shining!
    FWIW, I do hope something good comes from this. Just, the proposed style of going about getting it isn't for me. I imagine if I wasn't a healer myself, I might actually be more upset about it. I saw the announced changes to 7.0 SCH and I thought it looked promising. But hey, that's just my opinion.
    (2)

  8. #3978
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by EinherjarLucian View Post
    Sure. Changes are welcome, and CBU3 is constantly making changes. SCH is vastly different today than when I started in 2.0. I just think providing feedback without hamstringing other players' enjoyment is a better course of action.
    *emphasis mine*

    Very few of us expect #FFXIVHEALERSTRIKE to actually affect queue times much. In fact, it's not so much a strike as much as a protest.* but, I think Gemina was brilliant to call it a healer strike as the term galvanized the healer community.

    Quote Originally Posted by EinherjarLucian View Post
    FWIW, I do hope something good comes from this. Just, the proposed style of going about getting it isn't for me. I imagine if I wasn't a healer myself, I might actually be more upset about it. I saw the announced changes to 7.0 SCH and I thought it looked promising. But hey, that's just my opinion.
    Thank you! I hope you continue to enjoy the game for many years to come.
    (10)
    Last edited by Kacho_Nacho; 06-20-2024 at 07:26 AM.

  9. #3979
    Player
    Myrany's Avatar
    Join Date
    May 2019
    Posts
    668
    Character
    Myrany Wilzuun
    World
    Zalera
    Main Class
    Miner Lv 87
    Quote Originally Posted by Niroken View Post
    Do we have to keep the skill ceiling close to the floor because of accessibility? The best design has always been a low barrier of entry with a high skill ceiling. I am fully on board for keeping the floor low but the people playing at ground level shouldn't shackle everyone else to the ground as well. Also what about DPS, shouldn't they start greatly reducing complexity in favor of accessibility? They (devs) just told us they won't. Why? Do new players not play DPS? Do people with disabilities only play Healer?

    It's strange how one role is singled out because of this.
    Strangely enough. I am a disabled player neurological disability. Like years ago in WoW when my hand spasmed and I ran off a ledge to my death as a result and someone yelled at me calling me a spaz my answer was "Well yes, yes I am." These days I play DPS. Most people can't tell I am disabled.

    In the end it was my disability that made me stop playing healer. It's a strange thing with CP. The more pushed or rushed I feel the more spastic I get. I played healer in a couple of other games but when I was playing them the tank was willing to take the queue from the healer on how fast to go. Here they don't. I generally can keep up with a 2 pack pull. If I gotta run to keep up farther then that I risk spasms from the panic about not keeping up ( and thus not being able to make my hands hit the right buttons). DPS on the other hand no one gives a darn if it takes me an extra half second to get there. No one is gonna die over it.

    The disability is also why I don't do harder content. the occasional ex trial is as far as I go. That is right on the bleeding edge of what I can reliably do without being a detriment to the party or in pain for days afterward.

    I was going to post this to the lady talking about her disabled friend last night but had hit post cap. Honest there is a point where the disabled person has to know their own limits and make choices. I know on a bad hands night its time to go exploring or fishing or gathering. Something that is not going to ruin things for other people. Could I have continued leveling healer? yes if I had a group of kind people that didn't mind being just a little slower. As it is the OCD is going to make me finish leveling them via trusts eventually as having a class open but not leveled makes me nuts.

    This I say as someone who taught special ed for 29 years in the schools. We can help disabled people figure things out but the best thing we can possibly do for them is teach them how to figure it out for themselves. We do no favors by running blockers between them and the world.
    (12)

  10. #3980
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by EinherjarLucian View Post
    Sure. Changes are welcome, and CBU3 is constantly making changes. SCH is vastly different today than when I started in 2.0. I just think providing feedback without hamstringing other players' enjoyment is a better course of action.
    As much as I am usually for the same idea that you suggest, healer feedback in the manner as you described has been grossly ignored, underplayed or given regional bias to since 5.0 (tanks to a degree too, if you ask me). Sure, the strike might actually affect queue times for those who do not wish to engage in this, but I think the joke of keeping Healers and incoming damage taken accross the whole board as is has been going on for long enough.

    I main tank and play DPS mostly as off-role; I think they should absolutely hamstring other players' enjoyment because THEIR'S (healer's) has been compromised with the changes to their damage kits and the bulk of healing/shielding additions provided to tanks and DPS. Sure, the average player may not be at fault for this, but if peaceful feedback has resulted in absolutely nothing, what other choice do they have in trying to actually get serious attention from CBU3 / Naoki Yoshida?
    (11)

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