I would rather healers be able to regularly HEAL. The reason I don't touch healer is because of the lack of healing to be done.I'm getting tired reading from these players regurgitating the same narrative of "play a dps if you wanna dps". What's so hard to understand that all we are asking is something to keep us entertained when no healing is needed at any given moment. We are paying customers too. Don't we get a say to this?
If y'all can't understand that, it's perfectly fine but do not rob us of the opportunity to express our dissatisfaction for being ignored for 2 expansions.
#FFXIVHEALERSTRIKE
For real!!! Tanks should tank! They don't need all these damage buttons!This is such a wild take I had to log in to reply. Why do tanks get a dps rotation if they aren’t a dps and healers don’t? Imagine if tanks were design like healers. 1-2 damage buttons and the rest of their kit revolved around enmity generation and damage mitigation. Sounds boring because it is. There’s zero reasons healers shouldn’t have a legit damage kit that consists of more than 5 buttons. Literally every other job in the game has over 16 buttons dedicated to damage and healers have 5-6. That’s ridiculous.
They could easily cull 4-5 heals from every healers kit and replace them with damage buttons that interact with each other and healers would still be OP in the role. Before telling people to touch grass, maybe understand the topic at hand.
My dude if you think cleaving to the primary purpose of the Role in which our class is ensconced is "bringing everybody else down", then that in and of itself is a condemnation of the situation that healers find ourselves in. If we can't focus on the primary purpose of our role without being accused of "bringing people down", then the situation the role finds itself in is untenable.
Being able to spend the lillies on something other than that one attack would be nice. I remember that white mages used to be able to apply haste to people but it was eventually removed. I'm not sure why though.Tanks sustain isn't really the core issue... It's the whole gameplay of spamming one button.
If they removed all sustain from all tanks and buffed up damage from enemies, even then it would still be just one button spam but instead of spamming Glare it'd be spamming Cure.
Some other kinds of utility, and more attacks is what would fix the problem. Heck, even something as simple as an actual positive way to engage with the Job Gauge would be a huge help... I have said it multiple times but as a WHM, I have to overheal with Lilies in order to use Afflatus Misery, which they had to buff several times in the past in order for it to not be a DPS loss compared to just spamming Glare. If you could actually spend the Lilies to do something other than waste them to get the Afflatus Misery, that'd be nice.
Sage kind of has a similar issue, they need to waste Druochole on a regular basis to regain MP to keep spamming more Dosis.
Which is why they said you only need 1 or 2? It's not like you need an interesting dps rotation to hold aggro. Just give warrior overpower and fell cleave and they hold aggro just fine.
Heavy Swing, Heavy Swing 2, Heavy Swing 3, Heavy Swing 4, Storm's Path, and Storm's Path 3
That was SCH that had that, back when they had two different fairies with different skills... The current only ones that have were Eos' skills... Selene, the deleted fairy, had a haste buff, AoE Esuna and an interrupt.
Most of us will not partake in healing group content though...? Perhaps you confused a few individuals healing their premades with everyone else who are switching roles.
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Was it scholar? I honestly couldn't remember, it's been a really long time since then. In the end I do want to see them utilize the gauges more.
One other issue I noticed that I am not sure if it pertains to this thread is when you have double barrier healers in the same party.
It's pretty rough since the shields don't stack so it can be awkward.
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