I assume you're on about the debuffs that are, like, 'you explode and deal X damage to raid when this debuff is removed or expires', like Patch from TOP it would require the players to stagger out when the 'debuff cleanse' occurs, else the damage will come in too fast to handle. It's a good idea and I'm not sure why the devs haven't done a version that is based on the Healer choosing when to have the damage come out (instead of the positioning-based variants we have currently)Something WoW has rather often are debuffs that will trigger mechanics either when they time out or immediately when they're dispelled, and I'd like to see stuff like that in XIV as well.
It adds an extra layer of complexity to dispelling because you need to time it so it doesn't end up killing people or using it to resolve a different mechanic instead of just being something you want gone ASAP.
For reference the only other job that on average in savage has more than 20% of their button presses be one button is black mage with about 40% of their presses being fire 4
Every other class is generally sub or around 20% (such as saber dance on DNC, attonment on PLD, shinten on SAM, fell cleave on WAR) for their most used action
Meanwhile healers LOWEST nuke cast percentage is WHM which averages at 55% glare because lilys are GCD, the highest healer for nuke percentage is SGE at over 70% of casts on average being dosis
Why do healers not have a choice on this front
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Okay can you provide us some reasons why your job is well designed and why you like it and why you oppose our changes so we can attempt to integrate this feedback into the suggestions we have been providing that are falling on deaf ears
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Sure I can. Just go back and read all the other points I made.
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