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  1. #3371
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Honestly I think the entire combat system needs changed up.. Damage from a single pull monster group should be high enough that if a DPS pulls ahead of the tank they shouldn't survive.. if a Tank Sprints off an leaves their healer they shouldn't survive long.. a wall to wall pull should be something possible with excellent use of mitigation an heals.. not just 1 MIT tossed out an a single regen..

    It's just really getting sad that the roles don't matter anymore.. there needs to be actual thought into how you'll clear a pack of mobs and a boss not just watching YouTube and pressing 123 or 1 infinitely in healers case...
    (4)

  2. #3372
    Player
    xDaemianx's Avatar
    Join Date
    Apr 2014
    Posts
    32
    Character
    Daemian Basthion
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Count me in.

    Healers have (and not just lately) felt like highway-driving with adaptive control cruise: at some point it's so brainless you just press 3 buttons and your vision goes blurry while you mindlessly rifle through some memories because there's no appeal to being attentive to your ... what's the word DPS use? Rotation (?).

    Furthermore, healers (and tanks to some extent) feel like an extension to DPS players: we (and they) are here to make DPS's experience better. It goes without saying that healers have been cornered by DPSs' opinion in forums, forced to do as they wish. I mean, look at AST when it came out: different cards with different uses. DPS whined for more DPS from the AST and that's what they got. They exterminated the ASTs identity to make DPSs experience better. So from that moment onward, if you paid sub to play AST, you were paying for another person's pleasure, not yours, in that regard. (And I wonder: how many people from the forums were ACTUALLY AST mains? Or did SE truly and only listen to DPS?). I'm not taking a shot at ALL DPS, just what it feels like.

    It isn't that hard to inlude spells that heal and deal X amount of damage (kind of reverse SAGE), for example? Or mitigate and, if broken, place a heavy DoT on the enemy; or use an oGCD that reduces damage that, when time's over or it's absorbed X amount of damage, it leaves a regen or a buff to healing. I don't know... make it more interesting to play healer instead of brainlessly pressing [button assigned to damaging spell] and the ocasional heal for the most part.

    Having said that... What I think will happen (after what was posted in a video in which a healer wasn't even there) is that SE will claim that it was a Beta Version that needed tweaking AND/OR they will punish those jobs that can readily heal with lower % of healing. /shrug
    (13)

  3. #3373
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,307
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Hanayumi View Post
    Folks can do runs without healers or worst do runs without tanks just so healers have the trill of actually healing... something just aint right there...
    In normal difficulty content, everything been toned so down that you don't actually need a tank... Technically you need a healer, but in most cases the tank can double as that healer with their sustain. But overall bosses hits so low that an average DPS can survive the "tankbusters", so you just need someone to get their HP back up to survive the next one.
    (1)

  4. #3374
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    So assuming every healer here doesn't heal in group content, around 5 per page, many people posting multiples times but still,
    that'd be what? 1500 healers accross EU+US not healing?

    I don't want to be petty and I hope the 350 like will actually make SE notice but...
    I don't feel that on an expac release, 1500 less healer will make any difference.

    My gut feeling is that it's only 350 players actually posting on that thread... 350 less healers in queues... for sure that will change a thing.
    (0)

  5. #3375
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Post View Post
    Double post; can't edit in mobile mode.
    You can edit if you switch to desk top mode on your mobile it's at the very bottom of the page
    (2)
    Last edited by Rannie; 06-18-2024 at 11:13 PM. Reason: Cutting out part of QUOTE editing done on a Samsung S24
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  6. #3376
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Aelin_Ashryver View Post
    Remember guys, if you're gonna strike the most impact you can have is to never fill any PF along with not going into roulettes.
    The biggest impact is doing lots of content as a dps or tank. Every time you queue for roulettes as a non healer the matchmaking system will try to look for a healer to fill the group. The more content you run, the more healers are needed. If someone who used to heal swaps to a dps, the result is that a group they would have filled as a healer stays in the queue and another group is created for the ex-healer. One filled group in EW -> two unfilled groups in DT.

    Quote Originally Posted by DynnDiablos View Post
    It's so cute you think this is going to somehow spread throughout the entire community and somehow work. There will always be folks willing to heal. Also, this is futile. SE ain't gonna do anything.
    Ok, still not going to play healer jobs.
    (6)
    Last edited by Reinha; 06-18-2024 at 11:23 PM.
    Graphics
    MSQ
    Viper

  7. #3377
    Player
    Nightshade878's Avatar
    Join Date
    Jun 2024
    Location
    Gridania
    Posts
    14
    Character
    X'lyhhia Wiloh
    World
    Malboro
    Main Class
    White Mage Lv 55
    I still need to clear the MSQ but once Dawntrail comes out I'm 100% on board with the strike. And until then any MSQ related group content I have to do, Im not gonna cast a single damage spell. Healers are Healers, not off-brand DPS. Our role should matter.
    (0)

  8. 06-18-2024 11:46 PM
    Reason
    Dhd

  9. #3378
    Player
    alfarini's Avatar
    Join Date
    Jan 2022
    Posts
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Nightshade878 View Post
    I still need to clear the MSQ but once Dawntrail comes out I'm 100% on board with the strike. And until then any MSQ related group content I have to do, Im not gonna cast a single damage spell. Healers are Healers, not off-brand DPS. Our role should matter.
    Healers do matter, you heal.
    (1)

  10. #3379
    Player
    Remyus_Nara's Avatar
    Join Date
    Aug 2015
    Posts
    28
    Character
    Remyus Eridanius
    World
    Mateus
    Main Class
    Astrologian Lv 90
    This is such a wild take I had to log in to reply. Why do tanks get a dps rotation if they aren’t a dps and healers don’t? Imagine if tanks were design like healers. 1-2 damage buttons and the rest of their kit revolved around enmity generation and damage mitigation. Sounds boring because it is. There’s zero reasons healers shouldn’t have a legit damage kit that consists of more than 5 buttons. Literally every other job in the game has over 16 buttons dedicated to damage and healers have 5-6. That’s ridiculous.

    They could easily cull 4-5 heals from every healers kit and replace them with damage buttons that interact with each other and healers would still be OP in the role. Before telling people to touch grass, maybe understand the topic at hand.
    (22)

  11. #3380
    Player
    alfarini's Avatar
    Join Date
    Jan 2022
    Posts
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Remyus_Nara View Post
    This is such a wild take I had to log in to reply. Why do tanks get a dps rotation if they aren’t a dps and healers don’t? Imagine if tanks were design like healers. 1-2 damage buttons and the rest of their kit revolved around enmity generation and damage mitigation. Sounds boring because it is. There’s zero reasons healers shouldn’t have a legit damage kit that consists of more than 5 buttons. Literally every other job in the game has over 16 buttons dedicated to damage and healers have 5-6. That’s ridiculous.
    How do you think tanks retain and hold agro? Buy doing damage, tanks can't not have damage abilities.
    (3)

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