Quote Originally Posted by TheDustyOne View Post
From the context of your previous post, it should be obvious I mean more damage dealt so we have something more to heal and not be replaceable entirely by Warrior.

The first post here and my signature should be more than enough to know what I want.
I don't know about more damage dealt fixing the 'problem'. I've done enough content in this game to see raidwides and groupwide aoes still do 50-60 to sometimes 70% of health on most DPS jobs. Increasing that to 90% still means you cast one, maybe two OGCD heals and the problem is solved.

Do you want the damage to be more rapid? So that if you miss a single heal everyone dies?

Or do you want to just heal more often, which the fix for that, my friend, would be to nerf ALL HEALING IN THE GAME across the board. Because then you're healing more often, which fixes the problem if you not healing enough.