


I mean job identity is pretty much a big need right for all roles - since everything is blobbing together for jobs.

Yep, that's been the biggest drawback with the core mechanic designs of FFXIV. Healers just suffer a lot more due to a very limited rotation where the job identity issue becomes even more glaring.
Here's your answer:
Some excerpts from the Japanese forum:
フィードバックは常に無視されてきたので黄金のレガシーでヒーラーに手が加えられることはない。初めてFF14でヒーラーをメインにプレイしない拡張パックになる
[Feedback has always been ignored, so healers will never be touched in Golden Legacy[Dawn Trail]. This is the first expansion pack for FF14 that doesn't focus on healers.]
この意見を支持するけど、これまでの方針を考えるとヒーラーに意味のある変更が加えられるのかわからない
[I support this opinion, but I'm not sure there will be any meaningful changes to healers given the current policy.]
ストライキをしているヒーラーのほとんどは絶をクリアしてないのではないか。高難易度ではヒーラーの役割はより重要になっている
[I think most of the healers who are on strike haven't cleared Zetsu [Ultimate]. The role of the healer becomes more important at higher difficulty levels.]
私はこれまでプレイしたほぼすべてのMMOでヒーラーとサポートをメインにしてきたが、FF14のヒーラーはおそらくその中で最悪の体験だ
I've been a healer/support main character in almost every MMO I've played, but FF14's healer experience is probably the worst of them all.
日本のフォーラムがこの意見に賛同しない限り、大きな変化は起こらないだろう
[No major changes will occur unless the Japanese forum agrees with this opinion.]
ヒーラーが失った過去の魔法を返してもらいたいです。紅蓮のリベレーターの頃からプレイしているが、白魔道士に範囲エアロがあったのを覚えている
[I want the healer to return the lost magic of the past. I've been playing since Crimson Liberator [Stormblood], and I remember White Mage having range aero.]
攻撃アビリティを増やし、GCD回復魔法にもっと重点を置いてください
[Increase attack abilities and put more emphasis on GCD recovery magic]
バランスについては気を使いすぎず、ジョブを楽しくすることだけに集中すべきだと思う
[I think you should not worry too much about balance and just focus on making the job fun.]
ヒーラーがいるだけで常にパーティ全体に30%のダメージ増加バフを付与できるというのはどう?
[How about being able to always give a 30% damage increase buff to the entire party just by having a healer?]
少なくとも放置型ガチャゲームよりは忙しい戦闘にしてほしい
[At least I want the battles to be more busy than idle gacha games.]
FF11の白魔道士は純粋なサポート/ヒーラーのジョブだった。白魔道士がすることは回復だけだったが、FF11はそれを中心に設計されていた。FF14では岩や光の玉を投げるだけ。このゲームは回復を中心に設計されていない
[White Mage in FF11 was a pure support/healer job. All White Mage did was heal, and FF11 was designed around that. In FF14, you just throw rocks and balls of light. This game is not designed around recovery[healing]]
昔は「難しすぎる」という声であふれていた。スクエニはプレイヤーのストレスを減らすようにしただけだ。今の状況は開発がプレイヤーの声を聴いた結果だと思っている
[In the past, there were many voices saying that it was "too difficult." Square Enix just tried to make it less stressful for players. I think the current situation is the result of the development team listening to the voices of players.]
Thank you AI for translation xD



So i take it unsubscribing isn't an option for this healer strike? I'm sure they'll pay attention if a large portion of healers all collectively unsub and stop playing and go support a different game.
Namely the people throwing this protest around, please unsub and go play something else.
Journey to all fish: 1383/1729 (348 remaining) [79%]



So i take it unsubscribing isn't an option for this healer strike? I'm sure they'll pay attention if a large portion of healers all collectively unsub and stop playing and go support a different game.
Namely the people throwing this protest around, please unsub and go play something else.
Unsubbing is not a valid option for most because they still want to play the game. Most wont even do the strike, they will still play healer while a few will switch to dps. Most FFXIV players dont look at the forums or reddit so this strike wont be felt in game. However what it is meant to do is bring attention to constructive healer feedback that have been ignored for years.
This goes back to another point I made earlier, but unsubscribing doesn't change the issue at hand. All SE will see is -1 customer, while switching voluntarily from healer to any other job becomes -1 healer, +1 tank/dps. Then again, people want to play FFXIV, but healer role is in dire need of fixing, whatever it takes.So i take it unsubscribing isn't an option for this healer strike? I'm sure they'll pay attention if a large portion of healers all collectively unsub and stop playing and go support a different game.
Namely the people throwing this protest around, please unsub and go play something else.


"Wow, people really must want to play the new DPS classes" - Square Enix.This goes back to another point I made earlier, but unsubscribing doesn't change the issue at hand. All SE will see is -1 customer, while switching voluntarily from healer to any other job becomes -1 healer, +1 tank/dps. Then again, people want to play FFXIV, but healer role is in dire need of fixing, whatever it takes.
There has to be a white line somewhere.
#FFXIVHEALERSTRIKE
Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
- An engaging DPS kit beyond a nuke and DoT.
- Increased incoming damage so we have more to heal.
- Distinctive playstyles amongst the healers.
- Some nerfs to non-healer heals, we shouldn't be replaceable.
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