We'd like to either have our healing skills be necessary, engaging and frequently used or have some of them replaced with dps skills. A role should not be expected to press one button for over 50% of the fight during all content up to and including Savage.
We do not want to reduce the utility of other classes as long as their utility is not eroding our role in the party. The game must be balanced to required both, and if that cannot be done then the healer role should be the one to heal.


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