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  1. #1
    Player
    CinaedhVik's Avatar
    Join Date
    Apr 2024
    Posts
    18
    Character
    Cinaedh Vik
    World
    Jenova
    Main Class
    Sage Lv 100
    Some HOT TIPS


    If you (collective you) want to GCD heal: Remove OGCDs from your hotbars.
    If you (collective you) want challenging dungeons, may I introduce you to Criterion?
    If you (collective you) want to compare a bunch of top gamers crushing the very first leveling dungeon in an expansion while wearing level 100 AF synced to 92, why?

    If you (collective you) want a DPS rotation: Put Glare on 1, Glare on 2, and Glare on 3*

    * Dare you to tell me this is somehow better than pressing 1 1 1, potential skill animation variety aside.

    This is a silly thread. Everybody is saying "If you just make it how I personally like it, it'll be fixed" and these same people probably never played current AST, never tried optimizing, never spammed mentor roulette in progress. Some of you want dps buttons, some of you want to heal more, some of you want others to heal less; it's a cacophony of disparate ideas bound to be steamrolled in 2 days by the PLL and a week later by Early Access to DT.


    Come up with better, clearer concerns for patch 7.2. Queue times are not going to be impacted by this "strike".
    (4)

  2. #2
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    349
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CinaedhVik View Post
    Some HOT TIPS


    If you (collective you) want to GCD heal: Remove OGCDs from your hotbars.
    If you (collective you) want challenging dungeons, may I introduce you to Criterion?
    If you (collective you) want to compare a bunch of top gamers crushing the very first leveling dungeon in an expansion while wearing level 100 AF synced to 92, why?

    If you (collective you) want a DPS rotation: Put Glare on 1, Glare on 2, and Glare on 3*

    * Dare you to tell me this is somehow better than pressing 1 1 1, potential skill animation variety aside.

    This is a silly thread. Everybody is saying "If you just make it how I personally like it, it'll be fixed" and these same people probably never played current AST, never tried optimizing, never spammed mentor roulette in progress. Some of you want dps buttons, some of you want to heal more, some of you want others to heal less; it's a cacophony of disparate ideas bound to be steamrolled in 2 days by the PLL and a week later by Early Access to DT.


    Come up with better, clearer concerns for patch 7.2. Queue times are not going to be impacted by this "strike".

    If you (collective you) want a better haircut, just do it yourself, while your friends the dps see the best salon experience ever, and the tanks see a subpar aesthetician, but the haircut at least isn't terrible. In the end, you end up with a butchered cut, while your other two friends have either a great haircut or...a decent one that some might find flaws in but is still presentable. Do you not see why this might be an issue? I mean you're free to like healers as they are, but the problem is very glaring to say the least. You shouldn't have to go above and beyond to make your experience better, it should already be good to begin with.

    Now, you can have a good salon go, and then get highlights to make your hair look absolutely flawless (in the case of criterion), but if your hair is a rat's nest and you get highlights, it doesn't change the fact your hair is still a rat's nest.
    (5)
    Last edited by Katish; 06-13-2024 at 04:16 AM.
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,463
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by CinaedhVik View Post
    This is a silly thread. Everybody is saying "If you just make it how I personally like it, it'll be fixed" and these same people probably never played current AST
    I don't think it's necessarily about changing healers. It's just about how a Warrior can survive a double pull on their own. The packs could, collectively, do more damage. And the amount of self-heal potency on Warrior seems excessive.

    That said, as you mentioned, AST feels a whole lot more interesting than playing the other healers. My attack/damage buffs include: card buffs, macrocosmos, lord of crowns, divination, astrodyne, lightspeed, earthly star, the standard DoT, spamming my attack button, did I mention card buffs because that comes up a lot and sometimes need redrawing?

    Comparatively, the other healers are more just spam 1 attack and manage DoT. A haste buff on WHM and Energy Drain spam on SCH with a rare Chain Strategem. That looks like it'll be a little better in Dawntrail though, but we'll see.
    (1)