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  1. #1
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    Because people "Green DPS" so they get fast queues rather than to actually heal. Using self-heal as a tank is basically telling the healer they aren't doing their job.
    Given the kits healer have since ShB, it’s entirely possible to heal while maintaining your damage output.

    If some healers still fail to heal you with bloated healing spells, how’s giving them more healing spells helps the issue?

    Have you considered the problem lies elsewhere?


    Quote Originally Posted by KisaiTenshi View Post
    Big , wall-to-wall pulls are annoying when the tank does not telegraph they are going to do that. Especially for people who just picked up conjurer, and get blindsided in sastasha with a tank who pulls the entire floor and then runs off.
    Shouldn’t SE increase incoming damage to an extent that tanks actually have to stop and wait for healers?

    They’re doing quite the opposite right now by giving tanks more reason to leave healers behind. How’s giving tanks more healing in DT going to stop people like me who’s already at the other side of map clearing mobs while sprout healers are busy opening treasure chests for gears?
    (12)
    Last edited by Aword3213; 06-12-2024 at 02:16 PM.

  2. #2
    Player
    IllyaPrisma's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Illya Prisma
    World
    Famfrit
    Main Class
    Arcanist Lv 100
    What's disheartening to me is that a similar issue was happening with Tanks during Shadowbringers. The role wasn't attractive enough to it's core audience and Square was pushing for 2 Main Tanks and 2 Off Tanks. GNB was also considered the only "DPS Tank" of the bunch. Player dissatisfaction and feedback, along with falling player count in the role quickly alerted SE to the issues with Tank. Within the same expansion, each Tank started receiving changes that made their personal DPS rotation more appealing, and their individuality was returned over several balance patches. Frustrations with threat management were greatly alleviated, and the Main/Off design philosophy was done away with entirely. The turn around for these changes was fairly fast considering GNB was newly introduced at the start of Shadowbringers. Tanks have continued to receive consistent attention with each major balance patch.

    Fast forward to the start of Endwalker and the release of SGE. Prior to the expansion, SE had released multiple statements of "taking the time to balance healers before releasing a fourth". This felt like a major flop, since SGE was released as carbon copy of SCH. We also learn that Square is now pushing 2 Shield/2 Pure Healers. They simply repeated the same mistake but didn't care to listen to feedback. What's so confusing to me is that there is a significantly greater amount of negative feedback and player dissatisfaction regarding Healers, and for a much longer period of time. It took half an expansion for the dev team to start fixing the Tank role.
    (18)

  3. #3
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    (2)

  4. #4
    Player
    JamsC's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Jamer'a Yhoung
    World
    Gilgamesh
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kathryn View Post
    Potentially, but Im pretty sure we have had vague statements before about things changing/improving and they all amounted to nothing in the end. I want to be optimistic, but I’m quite jaded now.
    (8)

  5. #5
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by JamsC View Post
    Potentially, but Im pretty sure we have had vague statements before about things changing/improving and they all amounted to nothing in the end. I want to be optimistic, but I’m quite jaded now.
    While it is extremely vague at least they are aware of the situation and this small paragraph caught my eye:

    Yoshi-P then reveals that the team will remedy this as Dawntrail and its future updates roll out, "working towards a more fulfilling playing experience" in patch 7.2 and beyond: "We will look to the jobs and we will focus on providing more individuality in the jobs."
    But as you said it could be lipwork, I personally want all classes to be more interesting.
    (1)

  6. #6
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by JamsC View Post
    Potentially, but Im pretty sure we have had vague statements before about things changing/improving and they all amounted to nothing in the end. I want to be optimistic, but I’m quite jaded now.
    Same here. I do not believe him in the slightest. He also said that encounters in EW would give healers more to do, and that was a total lie.
    (13)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,970
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rolder50 View Post
    Same here. I do not believe him in the slightest. He also said that encounters in EW would give healers more to do, and that was a total lie.
    THERE IS THIS PART IN THE TOWER OF BABIL WHERE YOU ARE TRAPPED ON AN ELEVATOR WHILE WAVES AND WAVES OF ENEMIES ATTACK YOU

    ITS INTENSE


    cut to tower of babil enforced single pulls
    (19)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #8
    Player
    Rehayem's Avatar
    Join Date
    Aug 2019
    Posts
    754
    Character
    Yasu Naoya
    World
    Malboro
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sacae View Post
    You're assuming that there will be enough people taking part in this strike to make an actual statistical difference in queue times. Let's say you get a thousand people, spread out over all the NA and EU data centers. It's just....not going to make a big difference, sorry.

    Healers definitely need some attention from the dev team, but this just...isn't going to work. I posted earlier that opening a dialogue on the JP side of the forums would at least get some attention. Flooding comment sections and streams for content creators would get the word out too. But what's proposed here...is just slactivism. Strikes alone don't accomplish anything, especially when people are still actually paying for the service that they are striking.

    Like, what's basically happening here is people making a bunch of reservations at a restauraunt and paying in advance, and then just not showing up. Sure, the restaurant may look empty, but...you've already paid for the food. The restaurant isn't actually losing anything.

    A strike needs to be accompanied by a campaign to accomplish whatever your goal is. Post on the JP forums. Storm comment threads. Make social media pages, in English and Japanese. Submit reports complaining to SE on their website.

    And the biggest thing, *don't stop.* Keep applying pressure, and eventually the company would have to address it. Not something like this which will in all likelihood just be ignored.
    That's a fair observation. I suppose if this gets picked up further by content creators and/or other media, this would eventually spark a conversation regarding healers and certainly had SE's attention for once... maybe. Unless SE is very keen to keep ignoring the issue and just say "wait til 7.2" or "wait til 8.0". I'm just tired of waiting, you know.
    (2)

  9. #9
    Player
    OliviaLugria's Avatar
    Join Date
    Jan 2024
    Posts
    487
    Character
    Olivia Lugria
    World
    Sargatanas
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Kathryn View Post
    it's definitely interesting since they said they wouldn't be looking at it till next expansion. but also... post-dawntrail release is not exactly a precise point in time.
    (7)
    Last edited by OliviaLugria; 06-12-2024 at 03:32 PM.
    I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.

    #FFXIVHEALERSTRIKE Discord: https://discord.gg/BKF6YSUDXc
    Frontlines Guide: https://oliguide.carrd.co/

  10. #10
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    660
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kathryn View Post
    Will believe when I see it.

    It may be good but it may as well just be a PR move to save face due to the bad reception of DT changes
    (19)

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