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  1. #11
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    353
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Renathras View Post
    1) A lot of its healing efficiency over the course of a fight depends on damage uptime (Kardia).
    2) It has arguably the most involved damage kit aside from SCH's going balls to the wall Dissipation Energy Drain optimizing.
    3) It has the most damage actions of any of the healer Jobs.
    4) It has weaker general spot healing (though this isn't as much an issue unless you're doing low level dungeons, but in that case, you're looking at (1)).
    5) It's damage actually requires positioning where no other healer's does (Plegma being near-melee range, Pneuma requiring a facing and cast time, but mainly Plegma).

    Though for the record, I didn't say "than anyone else", and I was agreeing with Aravell, so you'll have to ask her what she meant. I know that the general methodology is to attack Ren, but when Ren is just agreeing with someone else, you should be grilling them on what they meant.

    .

    Avarell, can you answer Shurrikhan? She wants to know what you mean by SGE being "the dps healer".
    1. Untrue, I have barely even applied Kardia and can still heal fine and even OUTHEAL the pure healer I'm with usually....
    2. Debatable, 1 extra button doesn't make a kit more involved when you barely press that button as it is on cooldown
    3. Might be true but see 2
    4. This does not matter, SGE doesn't need it, see 1
    5. What do you mean? All healers have to position themselves given they are casters...


    You might need to play the job more to get used to it...I feel this is a lack of skill issue.

    SGE is the easiest among the healers, imo even more so than the WHM when you understand how it works, it's less beginner friendly, sure but once you get it, you get it. SGE capitalizes on mitigation without sacrificing damage as most of its skills can be used in tandem (woven) and you really never have to play risky to get the most out of it...(if you play SGE, the goal is mitigation if the tank(s) need it), where with WHM you might need to be a little more risky, especially if your tank is new and you're running dungeons to get the most out of it.

    WHM is a little more fun (again imo [healers are kind of meh atm]), because you are playing a little more riskier for that reward of damage, allowing your tank to dip to alarming levels of HP but then coming in with Benediction to basically negate it.
    (10)
    Last edited by Katish; 09-03-2023 at 07:00 AM.