
Originally Posted by
Mikey_R
But Monk plays differently to Samurai who plays differently to Ninja who plays differently to Dragoon who plays differently to Reaper. But, you said they were all the same, which is blatantly false and this is true for all roles.
Sure, you can say they all conform to the 2 minute meta and have a combo. Brilliant, reducing things to such a vague notion is obviously going to make it seem like every job plays the same. You have to go deeper.
Monk has a completely unique way of cycling though it's actions, Dragoon has 2 combos, which are very rigid in they way they are used compared to Samurai who has 3 and is more flexible in the order, but Ninja only has 1 combo, the same as Reaper, but Ninja doesn't use the gauge to build up another gauge like Reaper does. What's that? Perfect Balance is basically Mudras? maybe from a distance, but there is a fundamental difference, Mudras do not do damage, whereas using PB stacks does. There is also multiple ways you can get the desired outcome from PB and since you do damage, it means there is an optimal way to go through, but you don't have that consideration when you use Mudras.
I could go on just on melees, however, I think I have got the point across. Note that this does not mean I think things cannot change, getting away from the 2 minute meta and giving more positionals to melee, even if it is just Monk, are just a couple of things that can change, however, as a concept, the jobs themselves do play differently.