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  1. #1
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mikey_R View Post
    Design a job that doesn't.

    I am actually intrigued as to what someone could come up with.
    That wouldnt be terribly hard.

    Something akin to an elemental duelist, where you apply certain elemental debuffs to proc other effects when using different abilities.

    You could even make it a status based gamplay where you apply dots/debuffs based on what elements combine.

    Fire/Ice/Lightning/Earth

    Fire+ice = water
    Fire+Light = Explosive
    Fire+Earth = Lava

    Ice+Earth = Frozen
    Ice+Lightning = ???

    Lightning+Earth = ???

    Each combination could apply different DoT or Status effects that help your party.

    There we go, a job that doesn't have a gauge and plays extremely unique compared to anything else in the game.
    (4)

  2. #2
    Player
    VirusOnline's Avatar
    Join Date
    Mar 2018
    Posts
    616
    Character
    Yoshi Papa
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by DixieBellOCE View Post
    That wouldnt be terribly hard.

    Something akin to an elemental duelist, where you apply certain elemental debuffs to proc other effects when using different abilities.

    You could even make it a status based gamplay where you apply dots/debuffs based on what elements combine.

    Fire/Ice/Lightning/Earth

    Fire+ice = water
    Fire+Light = Explosive
    Fire+Earth = Lava

    Ice+Earth = Frozen
    Ice+Lightning = ???

    Lightning+Earth = ???

    Each combination could apply different DoT or Status effects that help your party.

    There we go, a job that doesn't have a gauge and plays extremely unique compared to anything else in the game.

    You don't need a job gauge for anything. It's a mechanic and nothing more.
    What SE uses them for is as a way to give each class its "ultimate" ability which usually falls within that 2m window.
    Sure the above class may not use a gauge, but it's ultimate would operate on a 2m CD either way and we end up with the same problem OP presented.

    It may "sound" unique, but it'll have it's single target and aoe rotations all the same just like old SMN.
    (1)