Quote Originally Posted by ASkellington View Post
Well the devs are doing that already so...

Honestly I wasn't going to call out cleric stance but, wasn't the problem of cleric stance being the switching? If the stance was removed and the dps remained... wouldn't that have ALSO fixed the problem? Because if what I read about cleric stance was correct, when you switched it locked you out of switching back for a duration?

They... quite literally could have made it like current tank stance and still kept all the dps actions yeah?
Pretty much that, accidentally hitting cleric or worse, double tapping cleric stance so that you dropped it and then immediately activated it again locked you out of your GCD healing for 5 seconds and I'm 99% sure you couldn't click it off. Bene, Lustrate and fairy heals ignored it but it was still pretty damn nerve-racking for less confident healers.

I have it in my head that it originally had no cooldown lockout at all, perhaps pre release in beta? But I'm fairly sure that was changed very early on. I suspect it's an ability that could be implemented in a much neater manner now but eh. Personally I don't think it's worth the inevitable fallout from the large number of players that hated it back then and wouldn't be willing to give a less clunky implementation a chance.