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  1. #10
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    Well it certainly sounds like you're trying to stir the pot.
    No, it does not. And you know better. THIS is the kind of thing that makes this place so toxic.

    YOU are allowed to say something that sounds like a "not real healers" argument but get the benefit of the doubt (since you have the right politics here), while I say nothing of the sort and get lambasted for it anyway, etc. But yes, let's get to the actual matter:

    Quote Originally Posted by ty_taurus View Post
    But let's stop dancing around the fire and just be upfront.
    /sigh

    Yes.

    Let's.

    Quote Originally Posted by ty_taurus View Post
    You think that jobs are fine as-is because most people are content with them, and change is not required.
    No.

    I do not, and that's not at all an accurate representation of my viewpoint. YOU EVEN KNOW THIS based on my past proposals. You KNOW better than this.

    Yet here you are saying something you must know is a lie.

    And you get 7 (as of this writing) Likes for saying something that you must know is a lie, and probably most of the people liking your post know is a lie. This is also why I don't trust to the "wisdom of the masses" when it comes to this forum - you guys will upvote a thing that EVERYONE KNOWS is a lie.

    When I say - in the post right above this one - that AST and SCH have a major problem with their rotation, AND EVEN PROPOSE CHANGES: How is that saying the Jobs are fine, EXACTLY?

    I also frequently have said that Healers are too same-y in a general sense and at least some need to be changed. How is THAT saying they are fine, EXACTLY?

    I also have a long history here of complaining about encounter design vs the Healer kits. How is THAT saying they are fine, EXACTLY?

    Even the Healer I argue the most shouldn't be changed, WHM, I have said it needs a 60 sec CD partywide mitigation added. THAT IS A CHANGE. Even my most conservative proposals involve changes! And I've made a more extensive change proposal that includes making their GCD heals generate Lilies because I think they can't be realistically used in the current system and I think that is a problem/downside. How is THAT saying it's "fine", EXACTLY?

    So in what way ON EARTH do you arrive at "You think that jobs are fine as-is because most people are content with them"?

    Putting the rest under HB because I REALLY want you to answer THAT question and you tend to get distracted when I say other stuff you decide you'd rather respond to instead that lets you avoid saying "Oh, okay, maybe I'm wrong about that..." or actually giving an explanation. So answer THAT QUESTION first. Now, as to the rest:

    Quote Originally Posted by ty_taurus View Post
    My argument and the argument that many have made elsewhere is that reworking jobs like the healers, or SMN, or other hot topic jobs to appeal to the people who used to play them would either be well received or neutrally received by the vast bulk of players that play them currently, because that's just how gamers are. Unless you break the car, the mass will drive it regardless of its quality.
    And I highly disagree. I personally believe Old SMN should be re-added to the game - in that DPS thread I even proposed calling the new one Evoker in honor of the "lesser" Summoner from FF3 and making them both unlock from ACN so players can choose the one they want to play. Hell, if the idea catches on, maybe someday SE could do class splits with some of the other Jobs making a de-facto "spec" system! Butt that said, no, changes like that are not "well received or neutrally received by the vast bulk of players that play them currently". We've seen this in the past.

    When SMN was changed, when PLD was changed, when SCH was changed, when AST was changed: It was NOT, in fact, received by the vast majority of players that played the Jobs. And when Jobs are changed and then changed again, that just alienates the second wave of players that took up the Job. They are NEVER well or neutrally received by the vast majority of them. Especially when the changes are huge (which SMN was and changing it back would be), but even when they're relatively minor like SCH. WHM's SB to ShB change was actually a net positive vs those others, and widely received as good, and is the only example of that happening I'm aware of that DIDN'T alienate existing players.

    MCH changes, BRD changes (every other expansion, seems like), MNK changes, Kaiten removal - the number of Job changes that were generally well received I can count on one hand, if not one FINGER.

    1 out of 8 (or more) isn't a good track record, and that was in a case where the Job was made slightly SIMPLER, not when it was made more complex.

    The only other changes I've seen that were somewhat well received (at least at first) were SMN and maybe MNK's, but they obviously had their detractors. MCH might fit into that camp, but none of those were done without pissing A LOT of people off. Like I say, WHM from SB to ShB, since the only real change was "it doesn't suck anymore and you don't have Aero 3, but you have big nuke lily" was widely received positively. And even now, everyone in this forum is saying it's garbage.

    You've made this argument before, and when I countered it and asked you to provide evidence for when a Job was changed that it WAS on the whole received positively or at least neutrally, I don't recall you being able to provide examples. This is yet another thing you believe without supporting evidence and avoided providing any (or admitting you don't have any) when I questioned you on it before...

    It's not a good paradigm, anyway, to bank on lethargy as a strategy to encourage change.

    Quote Originally Posted by ty_taurus View Post
    You are the odd one out.
    Appeal to bandwagon fallacy, really?

    Quote Originally Posted by ty_taurus View Post
    So if you're determined to change everyone's mind, then prove your point.
    1) I'm not. I'm here as a counterbalance to you guys, and an attempt to present positions and point out things in others' positions that I disagree with - in other words "to have a conversation" and "to present the other side" - nothing more. So that if any Devs read this (lol?) or if people who disagree with you lurk of visit this forum but are terrified to speak against your position seeing how you treat anyone who does, they know they aren't alone and that there is a contra position being held. Though I suspect the Devs are VERY aware of it, it doesn't hurt to do it. I know I can't change any of your minds. I've presented data and facts before and all you do is either collectively ignore it or attack the sources and say it doesn't count in one way or another. What's the point in me gathering and presenting data you're just going to mostly or all discard or say "that doesn't count/matter"? There IS no such point, so it's not my objective.

    2) Why must I prove my point and not you? How big and diverse is your sample size, really? How likely tainted by self-selection? We all know that most people who like a thing aren't on forums complaining about it. It tends to be the people upset who speak, which is why forums for games are VERY rarely positive places, because the people with a positive view are playing the thing. If they frequent forums at all, the ones that like the game you can tell by the fluff posts. Few people on FFXIV Reddit are posting how they think the game is great other than super new Sprouts. The other people who like it are posting fluff stuff like memes, humor stuff, or commissions. Only on maint/patch days are they on the forums at all. Yet you're certain that you are correct...but you base this on what? Largely anecdote (people you know) or on self-selection biased samples (the forum posters here). Much as I disagree with you, Ty, I respect your mental acuity. You know what that means and why that makes for a bad sample. Yet you simply accept it, knowing that it's bad.

    3) How would you even propose doing this? How about we do it together, the two of us. But we'd need to make it something that we get a huge cross-section of players from that aren't self-selecting. So what do we use? This forum is biased to the hate Healers side. So where do we get a general sample size? Reddit? Not FFXIVdiscussion, but maybe FFXIV subreddit, but people there tend not to take these things seriously. Do we use major discords? Which ones get around that sample bias problem? And what questions would we ask? All three of yours are leading questions. Contrast:

    1. Are you dissatisfied with healers currently? If you like them, what do you like about them?
    2. Do you believe healers could be worse? If so, what would make them worse?
    3. Would you stop playing healers if healers were given DPS Job rotations?

    I bet the answers to 1 and 3 would change quite a bit just by changing the wording of the questions (note many of the proposals here are not "a few more offensive spells", and some have even proposed removing healing spells and making them oGCDs only). I do suspect 2 would get you a million answers, either way it's worded. But your questions presuppose Healers aren't good. "Do you believe healers could be better?" is almost always going to be answered with a Yes because ANY role can be made better. "Do you believe DPS could be better?" Literally everyone will say yes because unless a Job is flawlessly PERFECT, it can always be made better.

    Quote Originally Posted by ty_taurus View Post
    If you come back with something like "I shouldn't have to do that."
    Ah, priming the audience/poisoning the well, I see?

    Trying to preemptively avoid having to justify why your position is the default one. Interesting, but I already called that out, so...

    Quote Originally Posted by ty_taurus View Post
    Then I genuinely have no idea why you continue to parade your opinion as gospel,
    I don't.

    Quote Originally Posted by ty_taurus View Post
    because no one believes or agrees with you.
    The fact my posts get likes from time to time means that some people do, in fact, believe and/or agree with me. So you're wrong about that. ALSO an appeal to bandwagon fallacy. Are you familiar with the story "The Emperor's New Clothes"? It's a cautionary parable addressing just that fallacy. That just because everyone does a thing (or doesn't) doesn't make them correct. The old "If all your friends jumped off a bridge, would you?" "If all your friends did <slavery/fascism/x-phobia> would you?"

    It's an appeal to a mob rather than an appeal to logic, an argument supporting a position, or an argument about whether a position is right or not. It's an attempt to avoid such arguments. that's why the bandwagon fallacy...is a fallacy.

    Quote Originally Posted by ty_taurus View Post
    I don't understand what you think you're going to achieve without proving your point to the people who vehemently fight you.
    I reiterate:

    1) I'm not. I'm here as a counterbalance to you guys, and an attempt to present positions and point out things in others' positions that I disagree with - in other words "to have a conversation" and "to present the other side" - nothing more. So that if any Devs read this (lol?) or if people who disagree with you lurk of visit this forum but are terrified to speak against your position seeing how you treat anyone who does, they know they aren't alone and that there is a contra position being held. Though I suspect the Devs are VERY aware of it, it doesn't hurt to do it. I know I can't change any of your minds. I've presented data and facts before and all you do is either collectively ignore it or attack the sources and say it doesn't count in one way or another. What's the point in me gathering and presenting data you're just going to mostly or all discard or say "that doesn't count/matter"? There IS no such point, so it's not my objective.
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    Last edited by Renathras; 03-19-2023 at 12:27 PM. Reason: EDIT for length