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  1. #30
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    Join Date
    May 2011
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    Gridania
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    1,302
    Quote Originally Posted by Sol_Aureus View Post
    I kind of wanted to keep on topic which is why I didn't launch into a huge post about this, but since you're calling me out and all....
    I wouldn't exactly call my stating that I disagree with you as "calling out"

    Quote Originally Posted by Sol_Aureus View Post
    As I said in my initial post, I think removing multi-slotting alltogether would be a simple and easy to balance solution to the problems that I see with the Materia system as it is now. In terms of making Materia melding a skillful process, there are many many many ways it could be done, and many people have made suggestions but I have found that most developers don't like to be told "you should do ______" to fix a problem. As long as they know it's a problem, then they can take steps to fix it.
    In your initial post, I read nothing that I personally consider as skill related to any melding of materia. As well, I disagree with your statement that removing multi-slotting does anything to solve the issue. Personally, I enjoy the %'s. Its gamble offers crafters a reason to take risk. As well as it assist in removing items and gil from the system to help control inflation and maintain as much as can be of a attempt at stabaliing the economy.
    I think you missed my point. My intention was not simply for dev suggestions. Although I do believe you are wrong, and that in particular, on these forums, they have listened to players rather well as of late. Mostly though, I wanted to hear your ideas.

    Quote Originally Posted by Sol_Aureus View Post
    Did you read my initial post? Or any of my other posts in this thread? The point of this thread is to bring the issues up so the developers know that there are some problems.
    Yes, did you read any of my post? The point of my perspective on this thread, is that I adamently disagree with you, as we mentioned earlier there are 5 other threads with posters who also disagree with you, as well as some who agree with you.

    Quote Originally Posted by BruceyBruceyBangBang View Post
    The reason I bring this up is because you often talk about this legendary group of people who support what you're saying, but they are never around.
    Interesting. There are 5 very recent previous threads, some of which you posted on, in debate with others who have similar perspectives as me. Is your memory just that limited? I mean they were even compiled in one post on this thread.

    Quote Originally Posted by BruceyBruceyBangBang View Post
    The materia system is a **** block for future gear that is made u/u and takes out the need for long term goals in gear. If and when using just double melds you can hit your AA and WS DMG modifier caps... you have a problem.
    This is not nesiccerily true either, Making U/U gear just as meldable solves the issue from my perspective.
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    Last edited by Coglin; 02-29-2012 at 02:13 PM.