Quote Originally Posted by Khal_Drogo View Post
The materia system definitely needs a LOT of adjusting, though. I absolutely HATE the variation of TIERS (16-20 for single stats, 50-70 for hp, 6-10 for multiple attribute types, etc.). That really needs to go. And the failure thing should go as well. LUCK is the single WORST aspect of gameplay in any platform (MMO, RPG, FPS, or w/e). The more we can do to eliminate luck from the equation, the better.
Whats in green, I absolutly agree with.

The black is where I absolutely disagree with you 100%. Some things need a percentage of success. I don't feel you should get a drop 100% of he time from primals and NMs, and what not.