

It's the trend of games today. Everything is becoming increasingly dumbed down. I wouldn't mind a higher level of difficulty I just think breaking a mage's legs is the wrong way to do it.
When you look at the give and take, mages had to conform to the ability / trait limitations. I doubt any other classes are going to have to stand still while doing actions, buffs, etc... on penality of it being canceled. I'm not a cnj or a thm, but I can still see this as unfair.
well most buffs used be DoW are instant cast and we are locked in place for weapon skills. I honestly think that the mages ability to move while casting is not intended otherwise you wouldn't be stopped at the start and finish of the cast.


not intended? Have you ever watched the trailer? The mage has almost complete full mobility while casting...
Healer strike is ridiculously foolish and accomplishes nothing


Healer strike is ridiculously foolish and accomplishes nothing


you use a video to try and prove your point, a video that has a lot of flaws in it, do I really need to explain this to you? It is quite possible it is intended but that video is the worst kind of proof available.
PS: I could care less if we can or cant move while casting it makes no difference to me but stating this is going to ruin the Ifrit fight is laughable.


you lack the intelligence needed to continue this conversation. If you cannot see where not being able to move while casting is a problem, maybe this isn't the game for you.you use a video to try and prove your point, a video that has a lot of flaws in it, do I really need to explain this to you? It is quite possible it is intended but that video is the worst kind of proof available.
PS: I could care less if we can or cant move while casting it makes no difference to me but stating this is going to ruin the Ifrit fight is laughable.
Healer strike is ridiculously foolish and accomplishes nothing


My argument is that it ISNT going to ruin the Ifrit fight. If the deciding factor of whether you win or loose the Ifrit fight is the ability to move while casting then you are doing something terribly wrong. And your insults are as sub par as your skills in Ifrit apparently.
You get stopped because of the animation lock that exists with all moves, and no other reason. Yoshi said he'd be taking that out or at the very least reducing the lock during his overseas interviews.
At this point I'm going to bow out of the argument, and respectfully agree to disagree on this issue. I've said my piece, and at this point the argument is opinions that are looping in circles.
Off Topic: Long live the Donkey Knights *salutes*
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