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  1. #1
    Player
    Neptune's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I've noticed that the implementation of this is extremely sloppy. There is lag so when you stop and cast a spell the server still thinks you're running and you won't cast anything. In moments like that you are not sure to hit the button again because is the server really casting your spell, or will the next button press cancel it? I've been standing still pressing the button 3 or 4 times trying to get something to register on my screen, just so I can heal somebody.

    That's unacceptable. In WoW, you can cast instant cast spells while moving all day long. If you're moving and you stop and start casting a spell with a cast time, you get instant feedback that you're casting with a cast bar, and you always cast your spell immediately when you stop moving. In FFXIV, it is so sloppy.

    They should go back to how it was until version 2.0.
    (7)

  2. #2
    Player
    Yelta_Sumasu's Avatar
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    May 2011
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    Gridania
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    454
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    I still maintain that a preferred fix may be to allow the casting of the spell while moving but either increasing cast time or lower the spells effectiveness if you are moving.

  3. #3
    Player
    Nikita's Avatar
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    Mar 2011
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    Gridania
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    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    From my own perspective, I don't even see why people are complaining about spellcasting being interrupted by movement. I have been doing dungeons on WHM and BLM and have had literally no issues at with this new mechanic. Maybe everyone here is new to the MMO genre and is not used to this basic mechanic? After I stop moving, there is at most a half second to not even an entire second delay before I can start casting. That is plenty of time to shoot off my heals/nukes.

    I browse these forums regularly and I see so much FFXIV pride, everyone saying how much better FFXIV is than any other game and how FFXIV players are so superior to the players of other MMOs yet there seems to be so many people on these forums that can't cope with mechanics that entirely basic to most of these other games that they feel they are above playing and associating with.
    (2)

  4. #4
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Nikita View Post
    From my own perspective, I don't even see why people are complaining about spellcasting being interrupted by movement. I have been doing dungeons on WHM and BLM and have had literally no issues at with this new mechanic. Maybe everyone here is new to the MMO genre and is not used to this basic mechanic? After I stop moving, there is at most a half second to not even an entire second delay before I can start casting. That is plenty of time to shoot off my heals/nukes.

    I browse these forums regularly and I see so much FFXIV pride, everyone saying how much better FFXIV is than any other game and how FFXIV players are so superior to the players of other MMOs yet there seems to be so many people on these forums that can't cope with mechanics that entirely basic to most of these other games that they feel they are above playing and associating with.
    no, not new to the genre, but the implementation is pretty bad.

    like has been posted before if they had simply made it to when you started a spell it stopped and faced the target for controller users you would see alot less complaints. i do not like the change because it is glitchy and is a step backwards to controller users.

    i guess i could go and break the tos and get a program that allows me to map a button on my controller for this horrid mechanic, but the point is it shouldn't be needed. using a work around such as a third party program or having to use macro's to work around bad design doesn't make the design any better.
    (4)


    http://crystalknights.guildwork.com/

  5. #5
    Player

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    Aug 2011
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    Quote Originally Posted by ArtEmisPalmecia View Post
    "Moving will be made to interrupt spellcasting at a point in time between patch 1.20 and 1.21."... http://forum.square-enix.com/ffxiv/t...l=1#post476417

    Do not like, nor want...
    The only reason I'm SORT OF for this idea is this:

    If moving is going to interrupt spells, then these ridiculous 3.5 sec fights will have to be abolished completely; otherwise, there is no chance of an exp party being able to effectively roam (which is the only way to exp efficiently atm).

    So, introducing this feature may mean that Yoshi-P is planning to make battle a much longer, more engaging, and more enjoyable experience (finally some time to savor our abilities/spells/weapon skills) -instead of this, as Reaujien stated so eloquently:


    Golden Corral= XIV

    Fine Dining= Ideal Battle

    Quote Originally Posted by Reaujien View Post
    Hmmmm, let me know if I understood your analogies...

    Golden Corral (which we don't have in MN - It's OCB!!!) relates to FFXIV in that you just need to LOL-SPAM-WS-YAY-LOOKIT-ME! as aimlessly as possible in an attempt to kill as many mobs as you can so you can get from lvl 40 to 50 in 1-2 hours...

    Fine Dining - you want to enjoy the battle and all of it's "savory" skills required to use in order to achieve "fullness" by killing the mob even though it's... just ONE meal (mob).

    Yeah, I definitely prefer fine dining - especially because I'm usually with a group of friends (i.e., party in FFXIV) and enjoy there company just as much.
    Reference:

    http://forum.square-enix.com/ffxiv/t...-do-you-prefer
    (0)
    Last edited by Khal_Drogo; 03-15-2012 at 07:21 AM.

  6. #6
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    I wanted to pass along a word from Yoshida on the continuing discussion on the changes to spell casting.

    Quote Originally Posted by Naoki_Yoshida View Post
    Thanks for all the feedback regarding spell casting. We have been thoroughly looking over every bit of feedback received, so we will be looking into making changes in patch 1.22 and beyond for the current version, as well as final specs for 2.0.

    Once the adjustment details are finalized for 1.22 I will post a follow-up.
    (21)
    Last edited by Bayohne; 03-15-2012 at 08:30 AM. Reason: Made it clearer this comment was from Yoshida.
    Bethany "Rukkirii" Stout - Community Team

  7. #7
    Player
    ArtEmisPalmecia's Avatar
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    Aug 2011
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    66
    Character
    Art Emis
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rukkirii View Post
    Thanks for all the feedback regarding spell casting. We have been thoroughly looking over every bit of feedback received, so we will be looking into making changes in patch 1.22 and beyond for the current version, as well as final specs for 2.0.

    Once the adjustment details are finalized for 1.22 I will post a follow-up.
    i.e. '/pessimistmode on' After a month, topic will fall off main forum page, 1.22 will be delay by 1 month+, and we will still be stuck where we are currently. A divided crowd of players who favor and those that don't, with the dev's\CM's not touching this subject as the Director/Producer is a fan of PvP and wants this decision to stick only for PvP purposes.
    (5)

  8. #8
    Player
    Rousseau's Avatar
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    Feb 2012
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    Limsa Lominsa
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    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    Quote Originally Posted by ArtEmisPalmecia View Post
    i.e. '/pessimistmode on' After a month, topic will fall off main forum page, 1.22 will be delay by 1 month+, and we will still be stuck where we are currently. A divided crowd of players who favor and those that don't, with the dev's\CM's not touching this subject as the Director/Producer is a fan of PvP and wants this decision to stick only for PvP purposes.
    To paraphrase what Yoshida-san, himself, has said: You will catch more flies with honey than vinegar.
    (0)

  9. #9
    Player
    ArtEmisPalmecia's Avatar
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    Aug 2011
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    Character
    Art Emis
    World
    Excalibur
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    Conjurer Lv 50
    Quote Originally Posted by Rousseau View Post
    To paraphrase what Yoshida-san, himself, has said: You will catch more flies with honey than vinegar.
    How cute, but sentiments still stands.
    (2)

  10. #10
    Player
    Rousseau's Avatar
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    Feb 2012
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    Limsa Lominsa
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    102
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    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    Quote Originally Posted by ArtEmisPalmecia View Post
    How cute, but sentiments still stands.
    Then don't expect to ever get what you want. :P
    (0)

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