Page 15 of 86 FirstFirst ... 5 13 14 15 16 17 25 65 ... LastLast
Results 141 to 150 of 858
  1. #141
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    What a ridiculous change. Don't do this.
    (17)

  2. #142
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I was thinking it over a bit today. And if they want a squat and cast play style i think they could go a different route to encourage it rather then force it.

    Just spit balling here, but what if they were to add something like steadfast stance for mages? Perhaps a bit of a bonus to say cast time, m.crit or potency while active. Something that you wouldn't need to utilize at all times but its nice when it is up.

    If there not looking to encourage a style of play and are just reaching for a easy way to kill a cast, then i stand by my original facepalm.
    (4)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  3. #143
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by CrystalWeapon View Post
    I'm looking forward to a post that gives a pro to this, and not just a lrn2play response.

    I could play basketball with my right arm tied behind my back. It would take a lot of skill to master that, but I don't really see a point in making things more difficult for the sake of it.

    @Mindx3
    Tossing out the words idiot and retard every other sentence isn't really a persuasive way to counter a point. It just comes across as a mindless I'm better than you *waves epeen* arguement.
    I guess it depends on if moving will instantly cancel the spell and we dont have a delay like we do by clicking the spell again if so then the pro is the ability to cancel a spell faster.
    (1)

  4. #144
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Mindx3 View Post
    Good im glad it comes across as that
    *waves epeen*

    In all seriousness il post what i want as everyone else does
    Back on topic, the point is FFXIV needs a increase in difficulty and theres no way you can argue that it doesnt.
    It's the trend of games today. Everything is becoming increasingly dumbed down. I wouldn't mind a higher level of difficulty I just think breaking a mage's legs is the wrong way to do it.

    When you look at the give and take, mages had to conform to the ability / trait limitations. I doubt any other classes are going to have to stand still while doing actions, buffs, etc... on penality of it being canceled. I'm not a cnj or a thm, but I can still see this as unfair.
    (7)

  5. #145
    Player
    Atomisk's Avatar
    Join Date
    Apr 2011
    Posts
    184
    Character
    Darth Haruko
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    please Don't make us stay in place to cast. This is one of the huge bonus's over ffxi for me. It may not be true animation lock. But it will lock us mages in place for sure.
    (10)
    I am seriously going to beat you until battle tanks pull us apart.


  6. #146
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4
    Quote Originally Posted by Kiote View Post
    By your logic, all melee skills that use MP should suffer the same fate. Every WS or Skill that uses MP should force Animation lock.
    No, it was actually not logic at all, simply MY opinion on the matter. But even so, weaponskills don't have casting timers, so it is irrelevant, and with the system how it is now, you DO stop running or moving when you use a weaponskill. (animation lock) But seriously it was just my opinion, not backed by anything but a thought.
    (1)
    "He told me he was going to go to the grocery store and asked if I needed anything, to which I told him I needed cereal to survive a few days.... I hope he knows I also need milk with that, or I won't last the week."

  7. #147
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by CrystalWeapon View Post
    It's the trend of games today. Everything is becoming increasingly dumbed down. I wouldn't mind a higher level of difficulty I just think breaking a mage's legs is the wrong way to do it.

    When you look at the give and take, mages had to conform to the ability / trait limitations. I doubt any other classes are going to have to stand still while doing actions, buffs, etc... on penality of it being canceled. I'm not a cnj or a thm, but I can still see this as unfair.

    well most buffs used be DoW are instant cast and we are locked in place for weapon skills. I honestly think that the mages ability to move while casting is not intended otherwise you wouldn't be stopped at the start and finish of the cast.
    (1)

  8. #148
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Krausus View Post
    well most buffs used be DoW are instant cast and we are locked in place for weapon skills. I honestly think that the mages ability to move while casting is not intended otherwise you wouldn't be stopped at the start and finish of the cast.
    not intended? Have you ever watched the trailer? The mage has almost complete full mobility while casting...
    (5)
    Healer strike is ridiculously foolish and accomplishes nothing

  9. #149
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Dubont View Post
    not intended? Have you ever watched the trailer? The mage has almost complete full mobility while casting...
    so does the archer...whats your point also the archer shot an arrow through fire which made it a fire arrow...again whats your point?
    (2)

  10. #150
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Krausus View Post
    so does the archer...whats your point also the archer shot an arrow through fire which made it a fire arrow...again whats your point?
    my point is that being able to move while casting WAS intended, at least from the start. Are you really this dumb?
    (6)
    Healer strike is ridiculously foolish and accomplishes nothing

Page 15 of 86 FirstFirst ... 5 13 14 15 16 17 25 65 ... LastLast

Tags for this Thread