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  1. #11
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Eureka as it is involves everyone running around in the fate train, standing around for most of the time while 6-9 people actually kill the pop mobs, and "leveling" from the exp the fates get you, even though elemental level has nothing to do with actually getting a relic save for upgrading the weapon's final step. (because feathers won't drop if you aren't 19/20.) The leveling aspect could be stripped entirely from the game because the way you advance your relic is just fate drops and the time it takes to get them is what slows you down ultimately. Many people will have a full relic set - the +2 weapon well before they cap elemental level, and the elemental level in gameplay is useless; its just a boost to damage or resistances and effects nothing else.

    Like when i thought on it before it launched, I thought we'd need to kill various elemental enemies and fill slots on a magia board in a sphere grid style action, but there's literally none of that. Most of the enemies even we kill only use one type of magia, fire. Many high level fates have fire-based enemies.Even if you didn't match elements, unless you are main tank nothing happens, because elemental level just nerfs your damage or buffs it either way as a hard gate.

    edit: boosting means gearing, i thought that was obvious.
    (1)
    Last edited by RiyahArp; 04-24-2018 at 01:40 AM.