I don't mean harder; I mean deeper. The two are not synonymous.
Consider Assault from FFXI as a great example, or, drawing from FFXIV, Palace of the Dead. Both significantly altered playstyle and general rotations, based on a variety of unique objectives (Assault) or a more free-form type of play that wasn't built around Tank / Healer / 2x DD (Palace of the Dead). Neither was a paragon of difficulty, but both offered a different, fresh-feeling experience. Abyssea did too, incidentally, despite being widely ridiculed as content that shredded FFXI's established order and difficulty.
As to the rest of your post, I was perhaps a bit broad. What I mean is, I want something that even alters my f***ing rotations a bit. Where are the fights that actually throw up meaningful status effects with some frequency, relying on me to lean more on Esuna? Where are the fights with wonky Enmity, forcing me to limit my use of big booms like Medica II? Hell, where are the fights that even force me to consider whether a spell is worth casting, because my MP is running low? This type of stuff simply doesn't exist in FFXIV; I never need to worry about Enmity, I never need to worry about MP maintenance (unless it's a Raise-fest), I very rarely need to actually worry about debuffs. That leads to an incredibly one-dimensional experience, and it's getting old. Healing shouldn't just be reduced to a question of "is one player at low HP, or are multiple players at low HP", but that's effectively what XIV has done.
Rescue, by the way, is the exact type of ability that SE should be pushing. That's something that alters my thought process, and gives me a truly unique new tool. Unfortunately, it's got an absurdly long recast timer, and is competing with too many other 'basic requirement' abilities. Artifact Armour from FFXI would also be a great step in the right direction; why not give us certain gear sets that alter how abilities behave, thereby shifting the feel of a Job? This doesn't add difficulty; it adds choice, and depth.
----------
You're right in that FFXIV doesn't need to encompass all tastes, but very few people enjoy repeating the same thing ad nauseum. My ideal RPG systems are far deeper and more strategic, D&D-style stuff. I know I won't get that from an MMO, and I'm not looking for it. But there are some incredibly simple, accessible games out there - the Diablo series, for example - that nevertheless offer far more depth from a combat system perspective than SE's flagship MMO. That's a problem, because games like this rely upon people being able to spend hundreds of hours enjoyably playing them. When a new wave of dungeons, or even a new expansion, feels like "same old shit, different coat of paint" in all gameplay (re: non-storyline) respects, it makes me worry for the future of the title.
Be that as it may, there are relatively few options. And of course it's entirely my opinionisn't everything people share on the forums, beyond direct quotes or references?
I also don't view this as an issue of 'control'. It's more like education, a core component of any successful consumer push against a particular development, such as a boycott. There's no real effort to control others' spending habits, but there is an effort to inform them and, in so doing, perhaps shame them slightly, so as to discourage future spending. And, for people who don't feel strongly enough about the Mog Station or other microtransactions, no harm, no foul. But people who do feel strongly shouldn't forget that there are other tools available to them beyond simply not spending money personally.
Look, I know you like to twist words but come on, you really missed he point of that post?
I guess it depends if it needs to or not, does ffxiv need it? who knows, I can only judge the results after such attempt is made. I am getting tried of trying to shoe horn the class role thing though. FFXIV 1.0 it worked it had a point with the concpt with the game, and it is in the game ARR and beyond why? just because 1.0 had it? I think you are missing the point of that post though, it was basically refuting the claim "I've played a bunch of different games, most as a healer. None of these games have ever done what you are saying SE has failed to do, because why on earth would you change how a class/job is supposed to work fundamentally? " other games done it, not saying FFXIV has to, but to suggest things need to be static and predictable because other games never changed fundamentals is way off, almost being a flat out lie, as reason I explained.
Yeah I get you do not like people that are blunt and tell the truth, but you don't have to keep being on my back while making posts that have nothing to with the topic at hand, such as this one you made. Your lack of logic can be considered insulting tbh, like your misplaced concept of applying where the hypocrisy lies. Maybe you missed the point SE even stated in that slide "a complaint is twice as valuable as a complement. "People complain because they care" I care about the heath of the game so much, I am willing to put up with white knight abuse.
Yeah your right, it is a shame, btw your lala is cute in that art.
https://youtu.be/GeEzy3_oywk
Last edited by Vstarstruck; 04-24-2018 at 02:55 AM.
You are not telling the truth, you are wasting your time, even the argument that "I complain because I care" doesn't apply anymore, you've decided what to do about the game and the company atm you are simply spreading your propaganda for what? There are countless other games, countless other franchise, many way to actually spend free time instead of staying here and countering other ppl arguments when they don't are like yours.
No I respect people who are blunt and logical, I dislike over dramatic responses specially from players who claim to leave a company until they change their ways, yet comeback during free trails only to find out that not much has change and still claim to be supporters. It's plain and simple if your going to boycott a company do it with style.Do what they tell you in terms of use if you don't agree destroy your copy(ies). send thema video to prove a point. Fill out the survey on why you left that they send you and move on with your life. It's called feed back, it will not be implemented from one day to another. This unfairness that people keep seeing over micro transactions, over optional content, over things that have been cover multiple times, different threads, same BS. If anything the toxicity comes from people that can't keep it in one thread and feel special making another one. You make decent points, however your over dramatic responses, the simple fact on how you have responded in other treads proofs that you like being blunt, yet dislike it when somebody makes an observation that clashes with yours. Instead of new point you bring back past things that have been covered. So yes I do like straight forwardness, it just gets boring reading the same points over and over and over again. As for telling the truth...dude if your going to quit all out or just don't say your quitting. This is not White knight abuse, in your own words is being blunt and telling the truth. and like many other times it's the aspect of this type of business.
Last edited by ManuelBravo; 04-24-2018 at 03:13 AM.
No I think I nailed it pretty well... you say you love this game (despite unsubbing) yet all you do is complain about EVERY little thing... your solution? Port in as much ff11 as possible... you don't love this game... you love ff11 and are pissed that 14 isn't a updated version of 11... you can say you love 14 all you want but everything you say points to disdain for 14 because it's not 11
again wrong, I pulled FFXI as well due to mog station and this app being too cash grabby. Also that post had nothing to do with FFXI, I even explained why. Stop twisting my words.
You made a thread basically mocking people who commented pulling their sub. That is not how you treat people.
Look at this post:
My reply:
Has nothing to do with changing FFXIV to be FFXI. Also to prove such a point further, People said eureka was "like ffxi" and liked it because it "reminded them of ffxi" I do admit the references was nice, but it does not change my judgement of analyzing it for what it is, the game play there, what you do, and was over all bad. Also FFXI was not the only game referenced.
Aspect of business is taking advantage of people? last I checked the word "scam" fit such things. There is a fine line of blatantly ripping people off and doing business. Just because my methods differ from your, does not make your any better or mine any worse. You just hate what I am doing because it is different from your style. I am full boycotting SE till they shape up, I will not partake in any form of them shifting from making good games to being cash grabby with DLC. I do not need send them videos of burning disks or whatever.
This is not overdrama, this is me being flat out 100% serious. Also they do not give surveys... they just give you a checkbox out of like 7 things when you unsub, all unfitting.. btw...
Last edited by Vstarstruck; 04-24-2018 at 03:33 AM.
A lot of that stuff ends up done in 2-3 hours, one day a week, and they compete with each other; dont need to do expert with eureka or maybe dd giving tomes. Alliance is 30 min a week and done.
Really its just eureka and dd, and eureka needs to have changes to make it deeper or more engaging. DD can be good, but it needed to be out earlier, and it has to avoid what made dd suck; casuals farming only the easy floors, hard floors too gated to prevent people from doing them easily.
[QUOTE] Ah, well that is true. I mean, the MMO genre as it is really spends too much time focusing on other games doing (mostly wow) to the genre's detriment, so I'd agree nothing is stopping inovation. I just really am not keen on job changes, because i've had to relearn many jobs multiple times already; just the SMN and MCH changes alone over time have been involved.
Last edited by RiyahArp; 04-24-2018 at 04:07 AM.
I posted this in a different thread hopefully this will make sense, not sure on how scam happens to come about. This response also fits yours, another example how repetitive this has become.
http://forum.square-enix.com/ffxiv/t...-made-me-unsub.
Your sole excuse of a scam is what is known in the real world as tool to make money.
IF anything I doubt you even know what the word scam is SCAM = a dishonest scheme; a fraud. They are not doing anything illegal, they are being competitive. WE AGREE TO THEIR TERMS and as consumer, we have a choice. As per the previous questions quoted, they should be logical enough to explain that this is not fraud just another way to make money which in fact is the only reason this product was made. It's not charity type of business, it's not a non-profit, therefore this is a normal business practice. People don't need to like but to call it a scam without merit or proving what LEGAL law they have broken, without even noticing that the main purpose is to make money is just illogical. Now if you like to be blunt and tell truth answer this...what law has SE broken? How is it fraud when the choice is left up to us? Please spare the dramatic build up, give a direct law or rule in the trade commission that proofs is a scam. OR a part of the terms of use that SE has broken with us the consumer.
Last edited by ManuelBravo; 04-24-2018 at 04:11 AM.
You must have a long list of Boycotted companies then. Tons of cash grabby with DLC companies out there because, yet again the silent majority with their wallets made it an industry standard. Regardless of opinions, this is truth.
Also there is a few avenues you can use than a checkbox upon unsubbing and even these forums. Some simple research pulls results. You also might want to look up Yasu Kurosawa as well. Since you played both XI and XIV. If you are 100% serious you will take that advice and run with it.
|
![]() |
![]() |
![]() |
|