Saying that the app is a content cut is disonest and frankly as said you use the word cut out of context, so I'm sorry I cannot buy that argument.
The app is awful but not a cut content
Saying that the app is a content cut is disonest and frankly as said you use the word cut out of context, so I'm sorry I cannot buy that argument.
The app is awful but not a cut content
I do agree to disagree
WHO? Who say its dishonest,you? Because I am fully honest with my comment, you are trying to speak for my mind, because I fully believe my words & yes as someone said elsewhere...
I could stockpile a castle of arguments & you could probably still claim its half truths
Last edited by Ruf; 04-24-2018 at 05:29 AM.
No, the comment you linked is true, but the app beign a cut content is not something I can recognize as an argument and yes dishonest because to vilify the app you are saying that it was cut from the game to be sold separately I suppose, which you have no proof and frankly since we have better things to attack the app for I don't even see the needs.
You know like real arguments? Like how there's no value in it, like that is awful subbing to sub for an extra retainer?
I didnt use theses words,(I never spoke about selling it seperatly or being for or against it, free or costly)(I'm saying that spending time & money to build it in the first place was a waste) but now that you mention it, yes i think its a rip offNo, the comment you linked is true, but the app beign a cut content of something is not something I can recognize as an argument and yes dishonest because to vilify the app you are saying that it was cut from the game to be sold separately I suppose, which you have no proof and frankly since we have better things to attack the app for I don't even see the needs
Last edited by Ruf; 04-24-2018 at 05:36 AM.
What do you mean by "not playing for many days for them to fix it"? Do you think that in order for them to update backend code that it requires the entire live game to be shutdown for the duration? A simple yes or no will suffice.Also enough with the charade about the game code, it won't be fixed, no1 will really accept of not playing for many days for them to fix it, I would like to ppl to be more mindful of what they really want and not simply wanting wishful fantasies, which many ppl have been triying to explain.
Things can be better? sure, but depends if they can be realized or not, if they cannot be it's best to either decide if the game is worth as is or not
1) Speaking plainly? I'd restructure gearing in its entirety. With how mundane it is, there's absolutely no excuse for it to contain that much data that it's prohibitive to further systems design.And how SPECIFICALLY would you suggest they fix these "issues" with dropping content cycles, increasing player subs, or even further micro transactions? Are you going to donate your time and money to SE and fix their issues? Are you willing to redo the game from scratch? You know what's not SE's fault? The fact that you are not wealthy/skilled/capable of making the MMO that you really want on your own. So you come here and demand they change how they choose to run their game because you want something different from what from their side is clearly working... want a PERFECT final fantasy MMO? Maybe try pushing ideas for ff16/17/18/whatever the next mmo they try...
I'm not sure what your background is professionally, but as someone who works (not in game design, but financial system design/implementation) with these types of intricacies I can say there are definitely viable solutions. I'd need to know what their development pipeline/processes look like as well as their architectural specifications to make a more educated guess on an actual solution though.
If I took place in the ARR project, one of the MAJOR milestones I wouldn't have let get lost would be identifying/implementing a long-term solution to transitioning the code-base to a more modern platform. I've seen firsthand what happens with a legacy codebase 20 years down the line and it isn't pretty, or cheap, to rectify.
2) Don't be a petulant child. I'm not here "demanding" anything. I'm offering insight into my opinion on decisions made. You're more than welcome to refute any of my posts with your own insight/examples, but spare me the white knight routine please.
3) Just because something is "clearly" working doesn't mean there aren't GLARING flaws or issues on the horizon. If you don't see them that's fine, but it doesn't mean they aren't there. It also doesn't mean something can't be improved either.
Because the way they store data has proven problematic to future systems design. Obviously fixing it isn't easy, but it's a necessary evil. It's going to come to a head eventually. They can't delay it indefinitely.Why are we talking about database issues? The "server limitations" that are mentioned by Square Enix are universally about how much data is transferred to and from the server. It's not a question of being able to store more inventory slots, for instance, it's the ability to process more data per user every time inventory is loaded or updated. Whether the problem is due to initial bad design or something else, solving it is not simple.
We don't need to say it's OK to have these limitations because of their implementation, but we should acknowledge the level of effort that would be required to fix them. They're probably never going to be fixed in this game, so if that's a deal-breaker, maybe play something else?
I'd hate to see a game I love become stale because they're hamstrung by a legacy codebase that all the experienced developers have left behind to work on more exciting new ventures and it's too late/late/costly to fix. I'm vocal about it because I don't think it's too late yet.
How exactly is it content cut? What particular area is being cut? The option for an extra retainer? Hmmm I don't think that can be consider content more of an option to assist a player. Market manipulation? hmmmm free version will have that. Will it be preventing moving forward with any dungeon or main story line? Not that I read. Extra storage? as an option...so no that does not seem right. I'm baffled what content will actually be affected that will make the game unplayable? All it does is give an edge away from console or PC really. Oh wait maybe it's because it was designed or at least to me if feels like it was designed to help with retainer management and people who craft and like to make gil. (not that it's hard anyways ) It would be nice if legacy players could get the fee waived, if not just another app like any other that is used as a tool to make money... Not bad SE thx for meeting our demands based on feed wack wanting better access to MB, retainers, space, and options outside of our console or PC. So how is content cut again? I like pictures by the way.
So far responses I've seen no your not honest with your comments all the time and sometimes omit conversations to make them half truths. Can you please stock pile some of your arguments then with valid claims as in links were information was found? Now I don't want a castle , more like a little tent or bunker. Pls no word twisting and if quoting at least quote properly, quite a few people do it.
How exactly is it a rip off? What law or commercial law has SE broken? what part of the terms of use have they violated with us the consumer? It's a simple business tool and while it keeps being brought up n o one has really been able to say where.
Last edited by ManuelBravo; 04-24-2018 at 05:48 AM.
Please save me the Remedi talk, Ive been there with Remedi already MB , oh btw i just realized your named abbreviated could mean marketboard,,, Im sure the app please you, now go back to spending dollars, Im not arguing with you.How exactly is it content cut? What particular area is being cut? The option for an extra retainer? Hmmm I don't think that can be consider content more of an option to assist a player. Market manipulation? hmmmm free version will have that. Will it be preventing moving forward with any dungeon or main story line? Not that I read. Extra storage? as an option...so no that does not seem right. I'm baffled what content will actually be affected that will make the game unplayable? All it does is give an edge away from console or PC really. Oh wait maybe it's because it was designed or at least to me if feels like it was designed to help with retainer management and people who craft and like to make gill. It would be nice if legacy players could get the fee waived, if not just another app like any other that is used as a tool to make money... Not bad SE thx for meeting our demands based on feed wack wanting better access to MB, retainers, space, and options outside of our console or PC. So how is content cut again? I like pictures by the way.
Last edited by Ruf; 04-24-2018 at 05:45 AM.
How exactly is it content cut? What particular area is being cut? The option for an extra retainer? Hmmm I don't think that can be consider content more of an option to assist a player. Market manipulation? hmmmm free version will have that. Will it be preventing moving forward with any dungeon or main story line? Not that I read. Extra storage? as an option...so no that does not seem right. I'm baffled what content will actually be affected that will make the game unplayable? All it does is give an edge away from console or PC really. Oh wait maybe it's because it was designed or at least to me if feels like it was designed to help with retainer management and people who craft and like to make gil. (not that it's hard anyways ) It would be nice if legacy players could get the fee waived, if not just another app like any other that is used as a tool to make money... Not bad SE thx for meeting our demands based on feed wack wanting better access to MB, retainers, space, and options outside of our console or PC. So how is content cut again? I like pictures by the way.
So far responses I've seen no your not honest with your comments all the time and sometimes omit conversations to make them half truths. Can you please stock pile some of your arguments then with valid claims as in links were information was found? Now I don't want a castle , more like a little tent or bunker. Pls no word twisting and if quoting at least quote properly, quite a few people do it.
How exactly is it a rip off? What law or commercial law has SE broken? what part of the terms of use have they violated with us the consumer? It's a simple business tool and while it keeps being brought up n o one has really been able to say where.Heres your picture. I never spoke about breaking any commercial laws.Pvp really?Well if you want to add this to the list sure,ppl do complain about pvp(I'm not doing it but I sure see their comments)
Let me add,train of rmts doing storylines(do you know how many of theses ive seen while running my slow lalafell mule around the whole storyline for a second time?)
X Y Z disappear with characters under the ground & pop 1000yalms away in a matter of seconds,that is one thing that could be handled much better,
NXT,
Main scenario fix that force players doing the roulette to watch 1hour of cutscene for no reason(I stopped doing that roulette the day it got implemented)
MS roulette should be completely removed or more should be added to it(I will leave & take the 30minutes penalty if I get a praetorium & the other dungeon if I get that as roulette)
One fix could be to take off the 30seconds zoom on your staggered face in the cs & cut down the cs time by half & even half of it probably would be too much.
Housing could of been all stormblood was in my opinion with this 17months that took this one eureka zone soo far.Wards/plots could use more items to display,
we could turn around the way houses are facing on the land or even move them to a different corner, we could use more exterior designs like some said some are actually bad depending on positions & players would use more basic simple one, or make more extraordinaire exteriors like tonberry, limitation that doesn't allow me to put hedges completely around my plot shouldn't be(hedge shouldn't even exist if you cant do proper use of it,theres not enough items allowed to layout because then its at the cost of everything else (like I posted under housing,Go read elsewhere))
Housing insides,doors options are very limited & so most of that look bad unless you manage to make miracles with the 3 options you have,
interactive items,go past 40 & your items disappear at sight,Default pillars & windows inside are not customizable you actually have to hide them if you dont like them.
Mounts/Generic musics versus original songs or just duplicatas///
When on a double seater mount as a passenger, you can not utilize some items like (aether current compass) while on your own mount by yourself you can,
Also I noticed that you can not change ring#2 slot no matter what you do if you are passenger it'll always go to ring #1 (unless I'm mistaken,,,)
Also,
Spoiler alert: Do dragoon questline as soon as you can upon getting access to coerthas (dragonhead)area because further on the main mission line it actually doesn't match this questline too well anymore.
Fishing & collectables:while gathering with botany & miner for turn ins, to my knowledge while you can get optimal values with theses 2 fishing is a whole different story,
offhand tool could be great for more gathering & perception yet all we have is gig.
As ppl mentioned before too much of a crowd means npc(monsters & players in your party) disappear from screen/vicinity.
FC requirement for workshop? anyone who is/can be a single fc holder or even if there is 4 members,it doesn't mean you possibly have all of them on at the time wanted yet fc can handle building stuffs by themselves
as long as they get 3 other persons randomly asking.
Specialist souls for crafters, limited to 3.
Macros,macros is one thing that make 11,macros system is definatly something that should be fixed.
Limitations on some items should be removed like, a lot of medicines recast timers arnt worth it, also there is no reason that we should only be allowed x2 food duration as they already doubled it, we should be allowed 24hours if we wanted as for a new player sprinting the whole path from a to z skipping cutscenes (skippable ones...) take about 14days of playtime instead we have to use food every 1h & thus forgetting it at times, if you want to just do that you should be able to imo, sure you dont want vitality & you do want crafting food instead well so be it,overwrite the food, that would be our mistake not coding.
Zodiac to Anima glass, how come did we get a key item for anima weapons but the good old zodiac stand physicaly in your inventory? I started a zodiac book for sch, I accidently cancelled the quest (glad I wasn't far into it) but the maximum allowance to quests accepted (specially as there is soooooo many of them) should be pushed further on the limit or at the very least some quests should fall under a specific category.
I could state many more things but instead ill just say this,There is soo many things that could be done for this game health & instead we get the current first eureka feel which ppl claim that it took 17months, heck I think 12 months for that would be just as bad , as Vstarstruck stated,I would take a single dungeon over this & while a couple of you are saying that we just lost one dungeon, (Im one of the few that think the production rate of a single dungeon per patches is actually very little) I want a full expansion pack upon purchasing not several crumbs over 12months, Hildebrand storyline seems to be going downhill & the highlight is that whenever new missions get released, it last 1day.
Again, I don't think "storing" data is the issue. But your point is well taken, there are definitely issues that affect future design. That said, I don't see how the game will become stale simply because character inventory is permanently locked at 140 slots. They can add retainers, chocobo saddlebags, and who knows what else ad infinitum without worrying about the issues that prevent inventory from growing. They will have an issue if we get past 35 classes/jobs, since the armoury is also linked to this issue and will need to be expanded again. That does give them a few years to address the problem. Assuming the game remains popular long enough.Because the way they store data has proven problematic to future systems design. Obviously fixing it isn't easy, but it's a necessary evil. It's going to come to a head eventually. They can't delay it indefinitely.
I'd hate to see a game I love become stale because they're hamstrung by a legacy codebase that all the experienced developers have left behind to work on more exciting new ventures and it's too late/late/costly to fix. I'm vocal about it because I don't think it's too late yet.
What specifically are you worried about becoming "stale" due to these issues?
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