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  1. #1
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by javid View Post
    Snip
    Im intentionally avoiding non-final numbers as much as possible. Also not a fan of the stance bonus changes on AST, was pretty fine with where they were, Im going to miss me spell speed on Diurnal. Earthly Star, I can't think of a way the 900 potency is gunna make it to the 16th so I've largely ignored it. Holdin opinion on Lord/Lady until we have better details on how their acquired and used, atm I'm still pretty in the dark on that matter, aside from DMG/Healing and 50% RNG can be gotten with Sleeve Draw (god im dreading AOE Spire draws...). Personally ive been comparing PI/Confession to Synastry, since in that format, PI is rather reliable, getting a few stacks on tanks should be pretty easy before outgearing. Half tempted to think Lady might end up taking the place of procced Cure III as opposed to PI.

    Yep, we lost disable, our debuffs in general were trimmed down, AST might be winning for least reliable debuffs/CC in the game now. Pretty sure Stella got cut as well.
    Keep in mind Thin Air/Presence of Mind are also more freely usable than the more condensed Lightspeed, while Thin Airs comparable is 4X stronger (no i dont think the MP reduction needs to be improved yet, waiting for MP sustain to be clear before that). Not to mention neither hurt the WHMs kit in any way. WHM pretty much lost its only self inflicted effectiveness loss with the CS changes.
    Bole, and here i liked you because it felt like you understood the differences of result RNG vs. Opportunity RNG and opportunity cost, which WHM has barely got in the lily system, which it seems their trying to get rid of with no potency loss, but rather a gain, which is backwards... Another point to keep in mind,in 3.X AST doesnt have access to Eye for an Eye or Virus at all.

    Just for giggles Id like to see how much WHMs would rage if Medica IIs range was brought in line with Succor/Aspected Helios and they started having problems hitting the tank and the ranged dps with it like we do.
    (2)
    Last edited by OcieKo; 06-09-2017 at 03:47 AM.

  2. #2
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by OcieKo View Post
    Im intentionally avoiding non-final numbers as much as possible. Also not a fan of the stance bonus changes on AST, was pretty fine with where they were, Im going to miss me spell speed on Diurnal. Earthly Star, I can't think of a way the 900 potency is gunna make it to the 16th so I've largely ignored it. Holdin opinion on Lord/Lady until we have better details on how their acquired and used, atm I'm still pretty in the dark on that matter, aside from DMG/Healing and 50% RNG can be gotten with Sleeve Draw (god im dreading AOE Spire draws...). Personally ive been comparing PI/Confession to Synastry, since in that format, PI is rather reliable, getting a few stacks on tanks should be pretty easy before outgearing. Half tempted to think Lady might end up taking the place of procced Cure III as opposed to PI.

    Yep, we lost disable, our debuffs in general were trimmed down, AST might be winning for least reliable debuffs/CC in the game now. Pretty sure Stella got cut as well.
    Keep in mind Thin Air/Presence of Mind are also more freely usable than the more condensed Lightspeed, while Thin Airs comparable is 4X stronger (no i dont think the MP reduction needs to be improved yet, waiting for MP sustain to be clear before that). Not to mention neither hurt the WHMs kit in any way. WHM pretty much lost its only self inflicted effectiveness loss with the CS changes.
    Bole, and here i liked you because it felt like you understood the differences of result RNG vs. Opportunity RNG and opportunity cost, which WHM has barely got in the lily system, which it seems their trying to get rid of with no potency loss, but rather a gain, which is backwards...

    Just for giggles Id like to see how much WHMs would rage if Medica IIs range was brought in line with Succor/Aspected Helios and they started having problems hitting the tank and the ranged dps with it like we do.
    You get an ability called Minor Arcana that you can use to convert any card to Lord/Lady (50% chance both ways). You use it instead of throwing away cards now. Not exactly the vision I had for AST (which involved abilities that reduced RNG), but works well for me. I'm pretty sure Lady is single target btw, and I'd probably just use it like a lustrate.

    Plenary Indulgence, to me, is going to replace the concept of following a Cure2/Adlo up with a tetra/lustrate/essential. I think it has like a 15 second cooldown, so maybe WHM just uses Cure 1 following by Plenary Indulgence now as a preference over Cure 2 until you get Cure 2 proc. In that situation, it would make up for the potency difference. So, that looks like MP efficiency and higher dps GCD count to me.

    I think you and I have 2 different mindsets though. In my mindset, I raid as either WHM or AST. If the abilities on the job do not do anything for me, they are a waste/garbage/clutter/bloat. For example, extra range on an AOE heal does nothing for me, because my group already grouped up together well (in range) by default. If one of the 2 jobs has abilities that I or my group cohesively would rather have in raid, I will just use that job. No big deal. The only thing I advocate for is that SE do some balance work so that decision becomes situational and not just 1 job all the time.
    (4)

  3. #3
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mahkii View Post
    You get an ability called Minor Arcana that you can use to convert any card to Lord/Lady (50% chance both ways). You use it instead of throwing away cards now. Not exactly the vision I had for AST (which involved abilities that reduced RNG), but works well for me. I'm pretty sure Lady is single target btw, and I'd probably just use it like a lustrate.

    Plenary Indulgence, to me, is going to replace the concept of following a Cure2/Adlo up with a tetra/lustrate/essential. I think it has like a 15 second cooldown, so maybe WHM just uses Cure 1 following by Plenary Indulgence now as a preference over Cure 2 until you get Cure 2 proc. In that situation, it would make up for the potency difference. So, that looks like MP efficiency and higher dps GCD count to me.

    I think you and I have 2 different mindsets though. In my mindset, I raid as either WHM or AST. If the abilities on the job do not do anything for me, they are a waste/garbage/clutter/bloat. For example, extra range on an AOE heal does nothing for me, because my group already grouped up together well (in range) by default. If one of the 2 jobs has abilities that I or my group cohesively would rather have in raid, I will just use that job. No big deal. The only thing I advocate for is that SE do some balance work so that decision becomes situational and not just 1 job all the time.
    Something feels missing in the Minor Arcana then, because it was confirmed their basically giving us a built in right click drawn card buff as well, if minor arcana was meant to fill in for wasted cards this would be unnecessary, guess itll be a wait and see, outside of coin flip odds and heal va dmg. There might be something in there slowing the use of the card itself. Do we have any solid details on how the Lord/Lady is distributed to an ally? Is it another Spread like button or a 2nd click on minor arcana like draw. Is it tied to our regular hand out of a buff. Once I have more clarity on this I can speculate more, I cant lie asside from the skills in a bubble most of my more practical use research has been going to Melee DPS and Tanks.

    Quote Originally Posted by Exiled_Tonberry View Post
    I wouldn't be so sure about that. Waiting 10 seconds is probably good enough for SE to triple the healing potency of the spell compared to Assize >.>
    Funny enough, it's damage potency is weaker than Assize. If WHM is the pure healer, shouldn't Earthly Star deal more dmg but heal less than Assize?
    I don't get this.

    As for Lord and Lady, the main effect of this isn't really what effect it gives, but the fact that you now are able to "use" every card you draw. This almost completely eliminates the main drawback of AST. RNG cards. Now no matter what, you'll always get something to use. Either a heal that's 100 potency weaker than Lustrate, or a 300 potency attack.

    Combine the usefulness of this with the fact that Ewer and Spire are now AOE, honestly AST really has no dud cards. Even drawing Spear is helpful in some way now.
    I still see the heal on Earthly Star dropping to at least 700 if not less just for its sheer radius. ASTs personal DMG has always been kept on the low and expensive side to compensate for our buffing potential, I dont see that changing going forward.

    Lord/Lady thoughts in the other reply.

    Ewer/Spire, more clarity on what your trying to say please. At the moment it feels like your saying if i draw Ewer/Spire and use it ill be able to hit everyone. If your referring to Ewer/Spire switching places with Spear/Arrow for Royal Road way back, theres a lot of ways of looking at that. In one way, it made actually using Arrow for the speed buff more useful, on the other hand it made Ewer/Spire harder to use for the refresh given that AOE Royal Road is quite nice. Still dont really see a spot for spear to be super useful outside of using it to replace it even faster.
    (0)
    Last edited by OcieKo; 06-09-2017 at 04:04 AM.

  4. #4
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
    Posts
    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by OcieKo View Post
    Something feels missing in the Minor Arcana then, because it was confirmed their basically giving us a built in right click drawn card buff as well, if minor arcana was meant to fill in for wasted cards this would be unnecessary, guess itll be a wait and see, outside of coin flip odds and heal va dmg. There might be something in there slowing the use of the card itself. Do we have any solid details on how the Lord/Lady is distributed to an ally? Is it another Spread like button or a 2nd click on minor arcana like draw. Is it tied to our regular hand out of a buff. Once I have more clarity on this I can speculate more, I cant lie asside from the skills in a bubble most of my more practical use research has been going to Melee DPS and Tanks.
    Well don't forget the level requirement to use Minor Arcana (its somewhere between 61 and 70). Once you have Lady, it works just like lustrate. You get to use it on 1 ally 1 time, instant cast 0 mp cost at 500 (nominal) potency. Lord is a 300 (nominal) potency single target attack on the enemy, instant cast 0 mp cost. Its a 2nd click and saved card on Minor Arcana, like spread.

    Quote Originally Posted by OcieKo View Post
    I still see the heal on Earthly Star dropping to at least 700 if not less just for its sheer radius. ASTs personal DMG has always been kept on the low and expensive side to compensate for our buffing potential, I dont see that changing going forward.
    Don't forget that AST used to have low healing and low buffing potential that have been gradually increased over the past 2 years. I wonder which was the original design error.
    (6)
    Last edited by Mahkii; 06-09-2017 at 04:08 AM.

  5. #5
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mahkii View Post
    Well don't forget the level requirement to use Minor Arcana (its somewhere between 61 and 70). Once you have Lady, it works just like lustrate. You get to use it on 1 ally 1 time, instant cast 0 mp cost at 500 (nominal) potency. Lord is a 300 (nominal) potency single target attack on the enemy, instant cast 0 mp cost. Its a 2nd click and saved card on Minor Arcana, like spread.
    Hrmm now something feels weird about the pitch a card macro... Only thing i can think of would be a CD post use on Minor Arcana being longer than 30s, and that seems weird if their both single target and sharing card draw space with spread and royal road. More clarity, still leaves that weird nagging in the corner of my mind tho. Unless the "card ditch" and Minor Arcana are actually the same thing and just conveyed poorly in translation.
    (0)

  6. #6
    Player
    Mahkii's Avatar
    Join Date
    Feb 2015
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    70
    Character
    Elyenorae Rush
    World
    Goblin
    Main Class
    Archer Lv 1
    Quote Originally Posted by OcieKo View Post
    Hrmm now something feels weird about the pitch a card macro... Only thing i can think of would be a CD post use on Minor Arcana being longer than 30s, and that seems weird if their both single target and sharing card draw space with spread and royal road. More clarity, still leaves that weird nagging in the corner of my mind tho. Unless the "card ditch" and Minor Arcana are actually the same thing and just conveyed poorly in translation.
    I'm trying to not make this confusing. You currently have:
    Draw
    Royal Road
    Spread
    Redraw

    You will have:
    Draw
    Royal Road
    Spread
    Redraw
    Minor Arcana

    You will have the ability to hold up to 4 values:
    A drawn card value
    A royal road value
    A spread value
    A minor arcana value

    If you are concerned about keeping your drop card macro, you could still throw away cards if you don't want to use the stored minor arcana value. Minor Arcana has a cooldown of 5 seconds (draw has a cooldown for 30 seconds for reference). You still can only draw cards for every 30 seconds, so you won't be spamming minor arcana any faster than draw.
    (5)

  7. #7
    Player
    OcieKo's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Mahkii View Post
    If you are concerned about keeping your drop card macro, you could still throw away cards if you don't want to use the stored minor arcana value. Minor Arcana has a cooldown of 5 seconds (draw has a cooldown for 30 seconds for reference). You still can only draw cards for every 30 seconds, so you won't be spamming minor arcana any faster than draw.
    Oh i personally right click it. Its the part that were getting a built in one that some people macro, in part to make it easier to ditch on controller. Maybe just keep em both on the bars and flip em when we get to Minor Arcana lefel.
    (0)

  8. #8
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by OcieKo View Post
    Hrmm now something feels weird about the pitch a card macro... Only thing i can think of would be a CD post use on Minor Arcana being longer than 30s, and that seems weird if their both single target and sharing card draw space with spread and royal road. More clarity, still leaves that weird nagging in the corner of my mind tho. Unless the "card ditch" and Minor Arcana are actually the same thing and just conveyed poorly in translation.
    (will Edit more)

    According to Early ToolTips, Minor Arcana is a 35s CD, so plausibly every card (or not, depending on if you're already gotten your "save card to do RR/Extend/etc") that isn't what you're exactly looking for? and then there is sleeve draw, which does all the things (not overwriting cards you already have) and gives you another minor arcana (current released tool tip is 120s.

    Quote Originally Posted by Exiled_Tonberry View Post
    That's exactly what I'm saying. From people who played the media tour, Spire and Ewer were AOE effects without the use of a expanded royal road effect.
    Probably done to make Ewer and Spire more desirable to us.

    So take the added usefulness of these two cards, the new Minor Arcana which effectively makes every card useful in SOME way. And things like Earthly Star which takes the previously exclusive to WHM Assize, supercharges it and pumps it up to 30y which is ridiculous.
    I don't know if theyre doing this on purpose, but AST seems beyond broken.
    As Exiled says, the tool tips from the Media tour did say that they were already in AOE, so they're quick one offs now, not having to be burned to have an AOE.

    I had an FCmate going off about now broken this new buff is and how he thought it was fine...(3.2 i think he said? 3.3? it was roughly 3am and i was runing on fumes. so i don't recall the exact patch number) before some of the buffs.

    As many have said here, why would WHM (healing or DPS0 matter when there is Balance (or other ultilies).

    if WHM is supposed to be this great and holy healer..I'm not seeing it. not with preliminary numbers or with people crunching the CURRENT numbers with CURRENT abilities. WHM is just lacking. it has been for at least 9 months and the new Lily Gauge and System seem, as many have said Lackluster.
    (6)
    Last edited by Saraphin; 06-09-2017 at 04:30 AM.

  9. #9
    Player
    OcieKo's Avatar
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    Mar 2015
    Location
    Gridania
    Posts
    409
    Character
    Ociela Koslun
    World
    Midgardsormr
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Saraphin View Post
    (will Edit more)
    According to Early ToolTips, Minor Arcana is a 35s CD, so plausibly every card (or not, depending on if you're already gotten your "save card to do RR/Extend/etc") that isn't what you're exactly looking for? and then there is sleeve draw, which does all the things (not overwriting cards you already have) and gives you another minor arcana (current released tool tip is 120s.

    As Exiled says, the tool tips from the Media tour did say that they were already in AOE, so they're quick one offs now, not having to be burned to have an AOE.
    35s is about usable every time, if Lord/Lady stay as mildly strong single target potencies 500 is between Cure 1/2 and Bene 1/2 in potency, so holding it would be worth much. And a single target OGCD damage is pretty much drop and forget anyways. Leaving 35s about the time it takes to draw, GCD and check card, Redraw, GCD and check card. So assuming you use Lord/Lady right away, itd be up within 3-6s of redraws card being available. Assuming your fighting the GCD at the time as well, not in a space with breathing room.

    As far as I can tell youll still need Ewer/Spire RRd to AoE the other cards, just not if you use the card itself as is. Question would remain, how will Ewer/Spire interact with current Royal Road effects? Will potency and duration retain its as is aoe nature, or revert it to single target, what will aoe modifier do to it?
    (0)