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  1. #1
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    At this point I think we have given all the constructive feedback possible without any solid numbers. We are making the same suggestions, returning to the same talking points, and getting the same vague responses. We're only a couple hours away from seeing how it plays and how it feels. Once we get hands on with our class we can revisit our issues with better feedback.

    I'm not happy with how things shaped up but I am optimistic about they might pan out.
    (1)

  2. #2
    Player
    xNewbx's Avatar
    Join Date
    Mar 2017
    Posts
    106
    Character
    Rin Tin
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Because the other two healers have lower self DPS. It's as simple as that.
    (2)

  3. #3
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by xNewbx View Post
    Because the other two healers have lower self DPS. It's as simple as that.
    I know I'll sound like a broken record since I, and others, said this time and time and time again already, but...
    It does not matter if WHM has slightly higher personal DPS over the other healers, ASTs Balance and SCHs crit buff + Faery utility STILL OUTWEIGHT ANYTHING WE CAN PULL OFF, on top of them ALSO BEING ABLE TO DISH OUT PERSONAL DPS ON TOP OF RAISING RAID DPS.

    I really don't know why it is apparently such a weird thought that the little personal DPS WHM might have over the other two will NOT BE ENOUGH to make it competitive. Like, seriously, it's not friggin' rocket science.
    (3)

  4. #4
    Player
    Kethic's Avatar
    Join Date
    May 2017
    Posts
    218
    Character
    Kethic Zachrias
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Yuyuka3 View Post
    I really don't know why it is apparently such a weird thought that the little personal DPS WHM might have over the other two will NOT BE ENOUGH to make it competitive. Like, seriously, it's not friggin' rocket science.
    Because, as many have pointed out, there is a real potential that it's more than 'a little personal DPS', possibly comparable to the rdps boosts brought by the other healers, when you take into account uptime and GCD usage. As you said, it's not rocket science.
    (0)

  5. #5
    Player
    Kethic's Avatar
    Join Date
    May 2017
    Posts
    218
    Character
    Kethic Zachrias
    World
    Hyperion
    Main Class
    White Mage Lv 90
    If we get the job done faster and/or by spending fewer resources, I would call that efficient, especially if our 'other activities' are also reasonably effective, which they are.

    It'll be interesting. I'm hoping something will shake out of this that makes up for the poor design, and I'm seeing hints that we're thinking about this wrong.
    (0)

  6. #6
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    I can see the Confess stacks being a useful heal for keeping tanks topped up for free, but it's the RNG that kills it. It'd also be far more useful if it would be applies with an AoE like Cure III/Medica/Medica II.

    If they gave Cure III a 100% chance to apply Confession you might actually see some use out of it... maybe. For example: if a stack mechanic does a lot of damage to the group they could allow WHM to go Cure III > P.Indulgence.

    But eeehh.. For some reason they are dead set on only using Cure/Cure II for every WHM mechanic. It's kind of weird.
    (3)
    Last edited by VanilleFang; 06-16-2017 at 07:26 AM.

  7. #7
    Player
    Kethic's Avatar
    Join Date
    May 2017
    Posts
    218
    Character
    Kethic Zachrias
    World
    Hyperion
    Main Class
    White Mage Lv 90
    The Cure and Cure II focus implies that the data they've collected says we use Cure and Cure II more than we think we do. C2 -> DB -> Regen -> dps rotation with mostly HoT and oGCD heal maintenance isn't a terrible cycle.

    The Confession mechanic really baffles, to be sure. I just don't know what the hell to do with the Confessions yet. We need Assize or Medica (or as you said, C3) to also trigger Confessions or something.
    (1)
    Last edited by Kethic; 06-16-2017 at 07:38 AM.

  8. #8
    Player
    CaeliaCat's Avatar
    Join Date
    Nov 2014
    Posts
    36
    Character
    Caelia Starlight
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    I have been fairly outspoken on this thread, so I'm going to post my final contribution before riding into the sunset(sunrise?) of Stormblood.

    The Good (yes, there is some good)
    • Thin Air looks great.
    • Assize is now on a 60 second cooldown. It also heals AND deals damage at maximum potency each use.
    • Lucid Dreaming ticks slightly longer than Shroud of Saints, even if we have to get it back through the cross role system.
    • Removal of prior Cleric Stance functionality makes DPS slightly safer and more readily accessible to all healers.
    • Divine Benison has been changed to a 30 second recast oGCD skill. Weaving this skill into a healing "pattern" could prove interesting.
    • The higher Lily proc rate is leaps ahead of the build shown during the media tour.
    • Weakness / Brink of Death appears to no longer lower Vitality (HP), so shielding a freshly risen player may not be necessary.

    TLDR: WHM received better MP sustain which coupled with a semi-spamable oGCD shield and the dramatic change to Cleric Stance, could lead to more DPS uptime on during a fight. WHM also retains the ability to deal meaningful AOE damage in dungeons or "add-style" fights like A2 or T4. WHM should still "feel" similarly to how the job played in HW, aside from a few notable absences below.

    The Bad (quite a lot of bad as well)
    • Lily system is still really clunky, even with the higher proc rate. We have no control over how lilies are spent, other than the order in which skills are used.
    • The benefit of Lilies, aside from gating Divine Benison, is rather weak. Cooldown reduction is very difficult to take advantage of in scripted encounters, where certain abilities need to be saved for specific mechanics in a fight. I would personally ignore the Lily UI altogether, if not for Benison.
    • Goodbye Fluid Aura damage. The oGCD damage ability made WHM DPS slightly more fun than say, AST.
    • Longer sprint cooldown. No more waiting until the last second for a spell to finish casting and ALWAYS having sprint up to save your bacon.
    • Loss of exclusivity to MIND party bonus. AST and SCH now both bring a MIND party bonus to the party. Conversely, WHM will lose out on the PIE party bonus usually brought by a cohealer.
    • Loss of Virus. Even physical-only virus was useful in some encounters.
    • Loss of Stoneskin. Previously available to cast "on demand", this spell was useful in shielding weakened players, tank busters, or even squeezing out a few extra seconds of DPS at the start of a fight by shielding the full party. Weakness may no longer be an issue, and Divine Benison does at least attempt to fill the void left by Stoneskin, even if gated behind a Lily. Rest in Paissa.

    TLDR: The Lily system for WHM is rather boring and feels extremely forced, just to make sure every job in XIV had a new UI going into Stormblood. WHM also took a small step backward in raid utility with the loss of Stoneskin, and non-traited Virus.

    The Ugly (Whyyyyyy?!)
    • Incredible nerf to Divine seal. Not only was one WHM's best and most iconic cooldowns given to the cross-role system, its potency was lowered by 33% and recast time increased by 50%. Granted, the duration was extended from 15s to 20s, but overall a significant nerf to our healing ability worth mentioning.
    • Plenary Indulgence is horribly unreliable. I understand that confession stacks are intended as a gimmick to compete with say, Synastry, but in 1 out of every 3 pulls a WHM can spam cure 5 times in a row and not proc a confession stack. Or worse, 1 out of every 5 pulls, cure will be spammed 7 times in a row without leading to a confession stack. Because reliability is sooooo low, other cooldowns will likely need to be held in reserve, rather than counting on plenary to do much of anything.
    • Cure III removed?? Hopefully Cure III has not been removed from the game. We do know that the trait Overcure no longer exists but are anxiously awaiting confirmation. Yes, the skill is situational, but so is SCH Deploy and AST Collective Unconscious. WHM is already going to struggle with having an identity in 4.0. Removing our highest healing throughput spell definitely would be a mistake.

    TLDR: Not only did WHM identity take a step backward, losing several exclusive iconic spells to the cross-role system or from the game altogether, but WHM did not receive anything to address the loudest complaint, the lack of raid utility. Plenary Indulgence is incredibly unreliable for a HEALING ability and a lackluster ability in general. Unfortunately, jobs do not exist in a vacuum, but rather in Eorzea with all others. Time will tell how WHM functions IN RELATION for the other two healers competing for party spots.
    (10)
    Last edited by CaeliaCat; 06-16-2017 at 07:41 AM.

  9. #9
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    I feel like Confessions should just have a chance to proc from every heal, and actually DO something other than be 'okay you can use this skill now.' Maybe like Echo of Light like holy priests from WoW, or a skill speed buff, SOMETHING.

    As for the focus on Cure/Cure II, I guess it makes sense... if you consider that maybe WHM changes and PvP adjustments were being worked on at the same time? :^) At least I can look forward to WHM in PvP, I am actually excited for that.
    (1)

  10. #10
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    I'd be a lot happier with Confession if it would just proc off Regen casts and the Regen HoT. Then it would act more like a supplement to a WHMs HoT healing then RNGing tacking onto a heal.
    (4)

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