I actually do this. Before the addition of Purification, yes it was a massive TP drain. Due to the addition of Purification however, it's not as draining on your TP as you may think (especially due to all the downtime in Alex).
100% fracture up time makes you loose dps since your dragon kick and twin snakes fall off, save yourself the TP and dont do it D:
Well, if you use Purification, then you're not using Forbidden Chakra. I haven't done the math or anything, but I don't think it's a DPS gain for your group. Could be wrong of course.
i did the math for this quite a whiles back, and if you have to choose between fracture and forbidden chakra, if your using it correctly then fracture wins out
Not possible.
If you use ToD and Fracture in the same DK/Twin cycle, you are putting 8 GCD's between refreshes - you would need a GCD of 1.875 seconds to achieve this. Let's say I give you a 0.5 second leeway (generous) because of buff snapshotting - you still need need GCD of 1.9375.
Last edited by enil; 07-19-2015 at 09:28 AM.
Ok was wondering this since when I try to keep them all up the rotation seems whacky and things start to fall off.
So generally just rotate between ToD and Fracture? So 1st cycle>ToD>2nd cycle>Frature>Repeat?
exactly, the rotation is quite simple when you look at it that way
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